I need to compute an outer polygon from a self-intersecting polygon. I've found that Mathematica has recently implemented the following feature that could solve this problem. Does anyone know how it could be implemented?
Any book or article dealing with this topic would also be helpful.
To illustrate my problem, I have a self-cutting polygon (blue) and want to get the outer polygon (red):
If it helps, this polygon is created by "displacing" * a previous polygon that did not overlap itself:
Could there be a way to increase the polygon that considers self-overlapping?
Thanks a lot!
* not technically balancing, as only some parts of the polygon move in the normal direction.