I want to start writing a singleplayer game and stumbled upon mature game server libraries in my preferred language. Since I am not a designer, I don’t know what’s possible in the future concerning visuals and having a dedicated server for game logic seems like a good idea at first, here are my thoughts on the topic:
- there is a clear separation between game logic and graphics, which allows me to switch from 2D to 3D or even pick an other game engine without re-writing the important bits
- I can add a multiplayer mode later on with fairly low effort if my plans change
- sending messages is more complex than just calling methods, but can be hidden behind a facade
- the communication can hurt performance, even if the server runs on the same machine
I am unsure about this approach, because I wasn’t able to find resources concerning dedicated servers for singleplayer games exclusively. Is it a viable choice or are there any other cons which outweigh the pros?