c# – Something goes wrong when using System.Diagnostics.Process.Start to open a Monogame project

I am trying to develop a menu application for a homemade arcade. However, when I use Process.Start(path) to open my monogame projects’ .exe files something weird occurs. If I try to open the .exe file manually it all works fine. When the menu opens one specific game all the effects disappear and in another the game crashes.

Other games on platforms such as Steam work just fine. From the beginning I thought that the Monogame projects somehow couldn’t run at the same time. However, that is not the case as I tested running a MonoGame project from a basic terminal application. It had the same result as my menu.

Does anyone know why this could be occuring? Is there any equivalent to Process that does not have this issue?