is there any builtin system in unity to categorize audio sources and change volume of a category?

I need a centralized setting for audio, like volume changes. so I need to put all audio source components in the scene in different categories. I can make a system for it but maybe there is a standard simple way to do it unity. is there any way to categorize those audio sources and set their volume based on those groups or categories like music,vfx, etc…