How can I make 32-bit OpenGL apps work on 20.04 with nvidia 460.
ii libnvidia-gl-460:i386 460.39-0ubuntu0.20.04.1 i386 NVIDIA OpenGL/GLX/EGL/GLES GLVND libraries and Vulkan ICD
Is installed. Do I need anything else, or maybe it is no longer possible to run 32-bit OpenGL apps without software emulation on NVIDIA?
But software rendering will not work either, because there is on 32-bit version of osmesa to be installed. Ie
$ wine ssmaze.scr /s 0009:err:dib:init_opengl Failed to load OSMesa: libOSMesa.so.8: cannot open shared object file: No such file or directory