Launch 32-bit OpenGL application in WINE on ubuntu 20.04 with NVIDIA

How can I make 32-bit OpenGL apps work on 20.04 with nvidia 460.

ii  libnvidia-gl-460:i386                         460.39-0ubuntu0.20.04.1
   i386         NVIDIA OpenGL/GLX/EGL/GLES GLVND libraries and Vulkan ICD

Is installed. Do I need anything else, or maybe it is no longer possible to run 32-bit OpenGL apps without software emulation on NVIDIA?

But software rendering will not work either, because there is on 32-bit version of osmesa to be installed. Ie

$ wine ssmaze.scr /s
0009:err:dib:init_opengl Failed to load OSMesa: libOSMesa.so.8: cannot open shared object file: No such file or directory