I have a scene that contains 3 elements:
- Main Camera
- A 2D Sprite that renders a single white pixel image, scaled to 2000 x 1000
- A point light with a yellow color
What should be done so that the light is actually rendered on the sprite?
I have recorded a short video showcasing the issue: https://www.youtube.com/watch?v=g2iZB6BXhPs