movement – How do I make my character attack on the side of the character that I click the LMB on (Unity)?


This is a top-down game, I guess I should also mention that the character is not centred on the screen and the attack should be in 4 different directions. The attack’s direction should be based on which side of the character(up, down, left, right) that you click on(this should also be universal on the screen, the only deciding factor should be the character and the mouse). I really have no clue where to start on this problem.