Mutants and Masterminds 3e – If I have an Extended Teleport effect, can it trigger if I turn off?

That's the power I bought for my character

Triggered(1) Extended Teleport 10
Trigger: When Artifice is knocked out, he teleports away from enemies to a teleport beacon he's set up.

Teleport says this:

You can move instantly from place to place without crossing the distance in between. You can teleport yourself and
up to 50 lbs. (mass rank 0) of additional mass a distance
rank equal to your effect rank as a move action. Unwilling
passengers get a Dodge resistance check to avoid being
taken along.

Extended says:

Extended: You can take two move actions to make an extended teleport with a distance rank equal to your effect
rank +8. You are dazed and vulnerable for one round after
an extended teleport. +1 cost per rank.

Triggered this says:

You can “set” an instant duration effect with this modifier
to activate under particular circumstances, such as in response to a particular danger, after a set amount of time,
in response to a particular event, and so forth—chosen
when you apply the modifier. Once chosen, the trigger
cannot be changed.
The circumstances must be detectable by your senses.
You can acquire Senses Limited and Linked to Triggered
effects, if desired. Setting the effect requires the same action as using it normally.

Can I use the Triggered modifier to teleport when my character is disabled, and can I use the Advanced modifier with it?