physics – How to move an object faster through an arc – Unity

I’m shooting a ball in an arc, but currently it takes too long to move through the arc, so when I increase the force, it doesn’t make the ball move faster through the arc, it just launches the ball farther.

Here is my code:

private void Start() {
    rb = GetComponent<Rigidbody>();

    Vector3 direction = new Vector3(0, 1, 1);

    rb.AddForce(direction * 8, ForceMode.Impulse);

How can I make the ball move through the arc faster, but not increase the range?