## No

Nor can the caster “drop” the animal form although they can use an action to transform a target into a new beast. It is a concentration spell so the caster can choose to end it for everyone at any time.

There are no secret rules. If it doesn’t say it, it doesn’t do it.

## Becoming unwilling

See Can you make an unwilling creature willing? In other words, what defines “willing”?

This is a DM call as to whether a “willing creature” must be willing only at the time the spell is cast or must remain willing throughout the duration to remain a valid target.

Unlike most other circumstances where a target becomes ineligible, deciding to be willing or not has no cost.

It also seems to treat “willing” as some sort of ‘active’ state that you must consciously remain willing or the spell fails – what if, momentarily, you doubt the sense of being a lobster? Does that momentary doubt make you unwilling and drop you back into your original form?

Similarly, if you are rendered unconscious or go to sleep does the spell end? The designer suggests an unconscious creature is not willing.

As a DM, I would not want to deal with all that and would rule that if you are willing to have the spell cast on you, it doesn’t matter if you change your mind later.

## dnd 5e – Can a willing creature targetted by Animal Shapes choose to drop the animal form

The Animal Shapes spell allows the caster to transform “willing” creatures in range into an animal.

The transformation lasts for the Duration for each target, or until the target drops to 0 Hit Points or dies.

Would an affected creature be able to drop this form at will?

On one hand, the spell explicitly states only 2 events can break it (spell naturally ending, creature dropping to 0HP)

However, it could be argued the creature no longer meets the criteria to be transformed since they are no longer willing.

The spell requires concentration which also lends credibility to the idea that the willingness check may be a continuous thing.

## dnd 5e – Is this homebrew snapping turtle an animal companion for the UA Revised Ranger (Beast Conclave) balanced?

The Ranger player in my group recently asked me if I could make her a snapping turtle for an animal companion (she uses the UA Revised Ranger, Beast Conclave). After looking into the Monster manual and online I didn't find anything that would really work for me.

I have created the following status block for a possible companion of a snapping turtle animal:

## Snapping turtle

Medium tier, any orientation

Armor class 14 (natural armor)
Hit points 30 (4W8 + 12)
speed 15 feet, swim 30 feet.

$$begin {array} {cccccc} text {STR} & text {DEX} & text {CON} & text {INT} & text {WIS} & text {CHA} \ 16 "(+ 3) & 8" (- 1) & 16 "(+ 3) & 2" (- 4) & 12 "(+ 1) & 6" (- 2) end {array}$$

Save throws Str +5
Senses passive perception 11
languages – –
Challenge 1/2 (100 XP)

Hold your breath. The snapping turtle can hold your breath for 1 hour.

### Actions

Snap. Melee weapon attack: Hitting +5 will reach 5 feet, a goal. Beat: 6 (1d6 + 3) piercing damage.

Headbutt. Melee weapon attack: Hitting +5 will reach 5 feet, a goal. Beat: 8 (1d10 + 3) stick damage. Deals 2 (1d4) recoil damage to the turtle. A critical bug results in 5 (2d4) damage to the turtle.

Shell Defense. The snapping turtle can withdraw into its shell as an action. Until it appears, it gets a +4 bonus on AC and has advantages in throws that save strength and constitution. While the turtle in its shell is vulnerable, its speed is 0, and cannot increase, it has a disadvantage with litters that save skill and cannot react. The only action it can take is a bonus action that comes out of its shell.

Is this homebrew snapping turtle an animal companion for the UA Revised Ranger (Beast Conclave) balanced?

## dnd 5e – Creating an animal companion for my UA ranger. To surgery?

So my ranger asked me the other day if I could make her a snapping turtle for an animal companion (she uses the UA Revised Ranger Beast Conclave). After looking in the Monster Manual and online, I found nothing that really worked for me. I have created the following statistics block for a possible turtle.

## Snapping turtle

Medium tier, any orientation

Armor class 14 (natural armor)
Hit points 30 (4W8 + 12)
speed 15 feet, swim 30 feet.

$$begin {array} {cccccc} text {STR} & text {DEX} & text {CON} & text {INT} & text {WIS} & text {CHA} \ 16 "(+ 3) & 8" (- 1) & 16 "(+ 3) & 2" (- 4) & 12 "(+ 1) & 6" (- 2) end {array}$$

Save throws Str +5
Senses passive perception 11
languages – –
Challenge 1/2 (100 XP)

Hold your breath. The snapping turtle can hold your breath for 1 hour.

### Actions

Snap. Melee weapon attack: Hitting +5 will reach 5 feet, a goal. Beat: 6 (1d6 + 3) piercing damage.

Headbutt. Melee weapon attack: Hitting +5 will reach 5 feet, a goal. Beat: 8 (1d10 + 3) stick damage. Deals 2 (1d4) recoil damage to the turtle. A critical bug results in 5 (2d4) damage to the turtle.

Shell Defense. Snapping turtle can retreat to its shell as an action. Until it appears, it gets a +4 bonus on AC and has advantages in throws that save strength and constitution. While the turtle in its shell is vulnerable, its speed is 0, and cannot increase, it has a disadvantage with litters that save skill and cannot react. The only action it can take is a bonus action that comes out of its shell.

Is it overwhelmed?

## A druid companion horse

Your cavalier receives neither the light nor the heavy horse as a mount; The peculiarity of the cavalier states that:

This mount acts as an animal companion to a druid and uses the level of the cavalier as its effective druid level.

Therefore, we refer to the rules for the animal companion of the druid, who has his own list of creature statistics as basic statistics for such animal companions, which can then be improved by adding the appropriate bonuses based on the level of the druid (or cavalier).

The horse companion has the start statistics:

size Large; speed 50 feet; AC +4 natural armor; attack Bite (1d4), 2 hooves * (1d6); Ability values Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6; Special properties Low-light vision, smell.

These horse statistics don't exactly match the light or heavy standard horses, but of course your mount will outperform such ordinary horses quickly when you reach levels, and dice and skills will grow.

## dnd 5e – How does the level increase in the Beast Master Ranger affect the statistics of a UA Class Feature Variant, Ranger Companion Option? Animal of the air / earth?

It is unclear to me how I should reconcile the UA Enhanced Class Feature Variant. Ranger Companion option with the companion functional rules of the Beast Master Ranger (PHB p.93).

Especially in the case of a fifth tier ranger who selects an aerial animal. Would the Ranger add their Ability Bonus (3) to the Beasts AC, Attack Rolls, Damage Rolls, Saving and Skills?

If so, what would the resulting state block for a beast of the air companion look like for a 5th tier beast master ranger?