In my 2D sidescroller game, I want to separate the animations for the head and the body of my character.
While idling, my charcter’s body bounces slightly up and down (kind of a breathing motion). Thus, the head should keep up.
However, when I press
Record and make adjustments for the head, the head moves up and down smoothly instead of following the body frame by frame.
How can I remove the smooth transitions from one position to the other?
Here is a screenshot from Unity demonstrating the hierarchy and the animation keyframes.