dnd 5e – The Ranger Planar Warrior bridges the resistance to non-magic attacks

damage resistance Billet, piercing, blow of non-magic attacks

When a Statblock says so, it means that the creature is only resistant to the damage types of cudgel damage, puncture damage, and damage done by non-magic attacks. Because it is a damage of its own, it ignores this statement completely and affects the creature as normal (no resistance).

The next time you hit this creature with a weapon attack, the entire damage dealt by the attack becomes Force damage

The fact that this ability alters any damage to the Force Force before dealing damage means that the weapon does not matter here, but only counts as Power Damage, no matter what.

The power damage would bypass the resistance without the BPS phrase

The basic rules in the section dealing with each type of damage describe the damage as follows:

Power. Power is pure magical energy concentrated in a harmful form. Most effects causing power damage are spells, including magic missiles and spiritual weapons.

This means that any power damage, regardless of the source, should automatically be considered magical.

Even a creature resistant to all non-magical attacks would not resist the Planetary Warrior's attack.

Block brute-force attacks on WordPress

Hi,

For those who have a server running CSF, this is the way to block the WordPress login attack.

/usr/local/csf/bin/regex.custom.pm

Code:

if (($globlogs{CUSTOM4_LOG}{$lgfile}) and ($line =~ /(S+).*) "POST /wp-login.php.*" 200/)) {
    return ("Failed WordPress login from",$1,"wordpress","5","80,443","3600");
}

You can replace 3600 with 1 if you want to permanently block IP.

/etc/csf/csf.conf

Code:

CUSTOM4_LOG = "/var/log/apache2/domlogs/*/*"

The load on the server will not be high. Mine load only load average: 9.78, 10.68, 10.16.

You can check this with tail -f /var/log/lfd.log

Bottom up!

wpa2 – Brute Forcing / Mask attacks a WPA-2 handshake with Hashcat

So I picked up a handshake from my mobile hostspot and got it in both the .cap and .hccapx file formats.
My question is, if I know that the person who wifi that I hack is supposed to be "Dave" as I put it in search parameters of a raw force for 8 letters. The password could be DaveXXXX. How can I get Hashcat to run the brute force?
I am a beginner and have used Hashcat only once successfully. Please help me with the basics.

dnd 5e – How do I deal with requests from players for attacks to cripple the enemy?

I'm taking part in a recent campaign with 5 new players. They are completely new for role-playing and role-playing games.
In a fight, they often phrase their attacks as "I aim my eyes to blind him and shoot my arrow," or "I try a quick shot forward to pierce her leg with my sword to the inability to act to reduce." their movements, "or" I unleash a mighty strike between helmet and chest plate to try to behead this enemy, "etc., and expect me to make the enemies suffer the consequences of their detailed actions, especially when they roll up on the d20.

My players are pretty excited about the RPG and tell them what they are doing and demand the same from me. I think that's great, because I love this style of play, it's easy for me to quench your thirst for narration, and I like to write. However, I tried to explain to them that such a combat approach may prove uncomfortable to the point that even the rules themselves simply avoid the subject:

The loss of hit points does not affect a creature's abilities
until the creature drops to 0 hit points.

PHB p.196, hit points

They were disappointed and wondered after the discussion, what is the meaning of the Kampfer count at all. They therefore began to misunderstand everything they say in battle: "I attack him", "I cast spells on him". This led to cold-mechanical struggles and boring narratives, though I tried to create a creative account of events without their influence.

I definitely do not want to get debilitating wounds into fighting because it can be pretty hard to rule over anything, and it's just a spit-pot from a shot at an enemy due to a critical hit "upside down". It would also overwhelm the PC if I did not balance it by allowing intelligent opponents to think the same, making everything even more complicated.

What can I do to engage my players in the fight count without them falling into insanity looking for headshots? How can I promote role-playing in combat without causing crippled and condition-causing wounds (such as arrows in my eyes)?


Related questions:

dnd 5e – Does immunity to non-magic damage negate the damage of Underhanded Attacks?

Sneak Attack damage is magical if the weapon used is magical.

The Sneak Attack feature indicates that the rogue deals additional damage to the weapon attack.

Once per turn, if you have an advantage in the attack roll, you can deal 1d6 additional damage to a creature you hit with an attack. The attack must be done with a finesse or a ranged weapon.

This indicates that the extra damage is the same type of damage as the weapon.
If the rogue's weapon is magical and the stealth attack damage is added to the weapon's damage, you would count the total damage of a magic weapon.

dnd 5e – multiple attacks and weapon restrictions

This is a rather fussy question, but today I read through the statistics blocks for some of the demon lords in D & D 5e and came across a peripheral case that I had not thought of before.

Like many monsters, Orcus has a multiattack function limited to a specific point kind the attack (Melee with the wand of Orcus):

Multiple attack. Orcus performs two wand attacks.

In general, multiple attack restrictions are limited to particularly effective attacks or attacks that are not so useful in a single attack sequence (therefore saving throws may be limited or a claw-bite combination, etc.).

But for Orcus, I do not know if he should have a multiattack option any Melee weapon in his hands or just the wand or orcus. I do not think the wand itself grants a multiple attack to anyone who uses it, Orcus's power is not deduced from the wand, and Orcus himself is a fundamentally difficult opponent.

On the other hand, Orcus's statistics block makes it clear that he usually has the wand in his possession and in rare cases sends it elsewhere. It could be that the multiple attack is a peculiarity that only Orcus gets, which, along with other abilities, would make him separate from him. I also know the general rule that things in 5e do what they say, not what they imply. It is also quite possible that the circumstances of a campaign may change the challenge of a fight with Orcus.

At my own table, I would probably order Orcus to make a multiple attack with any melee weapon he's holding (so his cock attack is never an option), and if he's unarmed, he could make two unarmed attacks. But I'm curious if there's any official decision anywhere pointing out the RAI of Orcus & # 39; multiple attack, or if there are other considerations that I did not think of to this point to limit it to the wand :

Could Orcus make his multiple assault? any Melee weapon, or is it only limited to the wand of Orcus when he uses it?

dnd 5e – Would anything change if you could only perform melee weapon attacks on occasional attacks?

Spells and items

You will rule out some edge cases, though it is questionable whether or not they could be used for an opportunity attack anyway.

For example:

  • The termination possibility of Dispel evil and good,
  • Use flame sword. Mordenkain's sword, or Vampiric touch attack.

monster

This has a big impact on some monsters that can not perform casual attacks because their only actions are melee attacks.

For example: Specters can not use Life Drain and Will o & # 39; Wisps can not use Shock.

Monsters can always try an unarmed attack, but it may not be effective. For example, a Flame Skull with its Negative Strength mod adds 0 HP damage. :-] Hat tip to Medix2.

Still not allowed

With the weapon of a Spiritual weapon A spell or the whip form of a quale feather token usually requires a bonus action to perform a melee attack. Rule designer Jeremy Crawford unofficially clarified on Twitter that the Spiritual weapon is not intended to threaten or execute opportunity attacks. The same formulation could be said to do the same for the magical object.

The Sage Advice Compendium states that it is not possible to cast a spell on occasional attacks. Instant spells that use a melee attack are therefore definitely not allowed.

According to the Sage Advice Compendium, page 12:

Can you use a melee attack to create an opportunity?
Attack?
You can not if the magic attack is created by casting
a spell.

Wise Hints also refer to monsters like Ghost and Banshee whose only action is a melee attack.

dnd 5e – Does anything change when only melee weapon attacks can be performed on occasional attacks?

Spells and items

You will rule out some edge cases, though it is questionable whether or not they could be used for an opportunity attack anyway.

For example:

  • The termination possibility of Dispel evil and good,
  • Use flame sword. Mordenkain's sword, or Vampiric touch attack.

monster

This has a big impact on some monsters that can not perform casual attacks because their only actions are melee attacks.

For example: Ghosts can not use Life Drain, and Will o & # 39; Wisps can not use Shock.

Still not allowed

With the weapon of a Spiritual weapon A spell or the whip form of a quale feather token usually requires a bonus action to perform a melee attack. Sage Advice has made it clear that the Spiritual weapon should not be able to perform casual attacks. The same formulation could be said to do the same for the magical object.

dnd 5e – Does Swashbuckler's Fancy Footwork apply to Booming Blade attacks?

The Roguish Archetype Swashbuckler (SCAG / XGtE) has the following properties:

Fancy footwork

If you choose this archetype on the 3rd level, you will learn how to land a blow and then slip away without reprisals. If you make a melee attack against a creature during your turn, that creature can not make any casual attacks on you for the rest of your turn.

The Cantrip Booming Blade (SCAG) says:

As part of the action used to cast this spell, you must make a melee attack with a weapon against a creature within range of the spell, otherwise the spell will fail.

First question:

Does Fancy Footwork (not OA from the attacked creature) apply when attacked with Booming Blade (or Green Flame Blade)?

Second question:

In general, Fancy Footwork also applies to melee attacks, as no weapon attack is specified.