Fake call for action buttons for investigation

My company carries out two-week sprints. The product roadmap is set for one quarter in advance.
So if a new feature is later identified as important, we do not have time for it right away. We have (hopefully) a great solution for this:

Visit the action button of the feature on our website. When users click on it, a modal adage appears:

Hi firstname, the feature is under construction and will be released shortly. In the meantime you can send us an e-mail and we will process your request immediately. Thanks!

We are expect that this method would give us a pretty good look and an examination of how many users actually want the function. How many of them are potential adopters.


  1. If you have good ideas for this method, please answer or comment.
  2. Becoming fake call-to-action buttons creates bad impressions. Because the feature itself does not exist.
  3. All previous experiences with similar stories are invited.
  4. Any better idea than this?
  5. Any additions or improvements to this method?
  6. Are there better reasons or arguments than what I have here to implement the method?

All are welcome. Thanks! 🙂

Architecture – How do I call an unreliable API over the network? CompletableFutures vs. try catch block in Runnable Vs.

Any API that goes to a server is unreliable. For such an API, you'd expect to see an error either very soon after a call (usually due to a programming error), a correct response soon after the call, but occasionally with some delay, a similar-speed response or n indicating that no useful response is received, often with considerable delay. Whether your server times out or notifies that one of its servers has reported a time-out can usually be treated the same.

It is unusual for you to have to inform the server about an error. Think carefully if this is really necessary.

Then talk to the server developers about how the server will respond, if it crashes, restarts, or is under pressure and can not keep up with demands. You do not want to aggravate such a situation.

I would try to find a good strategy to repeat requests, cancel them, and possibly restart them based on a user request. Which technology you use is secondary.

Performance – User-defined function call on a stack-based interpreter for the chained language

I'd like some advice on how to improve a small chained stacks-based interpreter that runs a programming language that's fun. It's really minimal and indeed a subset of a larger version that should be used a priori as a compilation target.

The version I want to check here, however, is functional and representative of the base of the other. In short, I'd like to have global opinions on what should be improved or banned, and I'd also like to pay more attention to the way the interpreter manages function calls:

void evalfunc(Stack *stack, struct Function *function, struct Dico *dico)
{
    for (size_t i = 0; i < function->body.size; i++)
        evalop(stack, &function->body.array(i), dico);
}

In fact, I have the impression that being a way of doing things is rather rudimentary and does not allow you to recalculate infinitely as it uses the stack of the program; And since the term loop does not exist in this style of speech, there is only one recursion. I'm wondering if you could not do something to allow a feature like this:

undefined = undefined
forever   = doSomeStuff forever  // If we need to execute an entire program in an "infinite loop" for example, it would be really nice

not cause a stack overflow, even though the recursion limit is unreachable and sufficient most of the time. In a larger version of this project, programs to interpret are likely to perform operations as we would with a simple one while(true) Loop, and recursion is the only way to do it now; I do not want to have to implement something that goes beyond the philosophy of concatenated functional programming … but if there's no other way, let me know 🙂

So, here are the files and the Makefile (with GCC, compiled on Windows with mingw):

Makefile

CC = gcc
CCFLAGS = -g -W -Wall -Wno-missing-braces -O2 -Wno-unused-value

OBJS = Combinator.o Function.o Interpret.o RawCode.o Stack.o Show.o

all : main

main : ${OBJS} main.o
    @echo Linking...
    ${CC} ${CCFLAGS} ${OBJS} main.o -o main

Stack.o : Stack.c
    ${CC} ${CCFLAGS} -c Stack.c

Combinator.o : Combinator.c
    ${CC} ${CCFLAGS} -c Combinator.c

Function.o : Function.c
    ${CC} ${CCFLAGS} -c Function.c

Interpret.o : Interpret.c
    ${CC} ${CCFLAGS} -c Interpret.c

RawCode.o : RawCode.c
    ${CC} ${CCFLAGS} -c RawCode.c

Show.o : Show.c
    ${CC} ${CCFLAGS} -c Show.c

Combinator.h

#pragma once

enum Combinator
    { POP, DUP, SWAP
    , FLIP, ID, QUOTE
    , UNQUOTE, UNKNOWN };

static const char Str_Combs()(8) =
    { "pop", "dup", "swap"
    , "flip", "id", "quote"
    , "unquote" };

enum Combinator string_to_comb(const char*);

Combinator.c

#include 
#include "Combinator.h"

enum Combinator string_to_comb(const char *s)
{
    for (unsigned int i = 0; i < sizeof(Str_Combs) / sizeof(Str_Combs(0)); i++)
        if (!strcmp(Str_Combs(i), s))
            return (enum Combinator)i;
    return UNKNOWN;
}

Function.h

#pragma once
#include 

#include "RawCode.h"

struct Function
{
    char *name;
    RawCode body;
};

struct Dico
{
    struct Function *functions;
    size_t size;
    size_t used;
};

void init_dico(struct Dico *, size_t);
void push_dico(struct Dico *, struct Function);

struct Function make_Function(char *, RawCode);

struct Function *get_specific_function(char *, struct Dico *);

Function.c

#include 
#include 

#include "Function.h"
#include "RawCode.h"

void init_dico(struct Dico *dico, size_t size)
{
    dico->functions = (struct Function *)malloc(size * sizeof(struct Function));
    dico->used = 0;
    dico->size = size;
}

void push_dico(struct Dico *dico, struct Function function)
{
    if (dico->used == dico->size)
    {
        dico->size *= 2;
        dico->functions = (struct Function *)realloc(dico->functions, dico->size * sizeof(struct Function));
        if (dico->functions == NULL)
            perror("Out of vector memory");
    }
    dico->functions(dico->used++) = make_Function(function.name, function.body);
}

struct Function make_Function(char *name, RawCode body)
{
    return (struct Function){.name = name, .body = body};
}

struct Function *get_specific_function(char *name, struct Dico *dico)
{
    for (size_t i = 0; i < dico->used; i++)
        if (!strcmp(dico->functions(i).name, name))
            return &dico->functions(i);
    return NULL;
}

Interpret.h

#pragma once

#include 

#include "Stack.h"
#include "RawCode.h"
#include "Combinator.h"
#include "LiteralOperation.h"
#include "Function.h"

// Execute the code from RawCode and return the resulting stack
Stack interpret(RawCode, struct Dico);
// Evaluate the given operation on the stack
void evalop(Stack *, struct Value *, struct Dico *);
// Evaluate the given combinator on the stack
void evalcomb(Stack *, enum Combinator, struct Dico *);
// Evalute a word on the stack
void evalword(Stack *, struct Dico *, char *);
// Evaluate a function on the stack
void evalfunc(Stack *, struct Function *, struct Dico *);
// Evalute the given literal operation on the stack
void evallo(Stack *, enum LiteralOperation, struct Dico *);

Interpret.c

#include 
#include 
#include 

#include "Interpret.h"
#include "RawCode.h"
#include "Function.h"
#include "Stack.h"
#include "Combinator.h"
#include "LiteralOperation.h"

#include "Show.h"

Stack interpret(RawCode rcode, struct Dico dico)
{

    Stack runtime_stack;
    init_stack(&runtime_stack, rcode.used);

    for (size_t i = 0; i < rcode.used; i++)
        evalop(&runtime_stack, &rcode.array(i), &dico);

    return runtime_stack;
}

void evalop(Stack *stack, struct Value *value, struct Dico *dico)
{
    switch (value->kind)
    {
        // If the value is a quotation or any literal, then just push it on the stack
    case Val_Quotation ... Val_String:
        push(stack, *value);
        break;
        // If this is a stack combinator, then apply it on the stack
    case Val_Combinator:
        evalcomb(stack, value->u.comb_.comb, dico);
        break;
        // If this is a "word" (a function), then evaluate it
    case Val_Word:
        evalword(stack, dico, value->u.word_.word);
        break;
    case Val_LiteralOperation:
        evallo(stack, value->u.literalOperation_.literalOperation, dico);
        break;
    case Val_Empty:
        printf("Empty stack!n");
        break;
    }
}

void evalcomb(Stack *stack, enum Combinator comb, struct Dico *dico)
{
    switch (comb)
    {
    case POP:
        pop(stack);
        break;
    case DUP:
        push(stack, *top_ptr(stack));
        break;
    case SWAP:
    {
        struct Value tmp = *topx_ptr(stack, 1);
        *topx_ptr(stack, 1) = *topx_ptr(stack, 2);
        *topx_ptr(stack, 2) = tmp;
    }
    break;
    case FLIP:
    {
        struct Value tmp = *topx_ptr(stack, 1);
        *topx_ptr(stack, 1) = *topx_ptr(stack, 3);
        *topx_ptr(stack, 3) = tmp;
    }
    break;
    case ID:
        break;
    case QUOTE:
    {
        RawCode *quote = (RawCode *)malloc(sizeof(*quote));
        init_rcode(quote, 1);
        push_rcode(quote, *top_ptr(stack));
        *top_ptr(stack) = make_Val_Quotation(quote);
    }
    break;
    case UNQUOTE:
    {
        struct Value quote = drop(stack);

        for (size_t i = 0; i < quote.u.quote_.quote->used; i++)
            evalop(stack, "e.u.quote_.quote->array(i), dico);
    }
    break;
    case UNKNOWN:
    default:
        printf("Unknown combinator '%d'n", (int)comb);
    }
}

void evalfunc(Stack *stack, struct Function *function, struct Dico *dico)
{
    for (size_t i = 0; i < function->body.size; i++)
        evalop(stack, &function->body.array(i), dico);
}

void evalword(Stack *stack, struct Dico *dico, char *word)
{
    struct Function *tmptr_function = get_specific_function(word, dico);

    if (tmptr_function != NULL)
    {
        evalfunc(stack, tmptr_function, dico);
    }
    else if (!strcmp(word, "lowereq"))
    {
        // `x y lowereq` returns 1 or 0 depending on x is lower or equals to y
        evalcomb(stack, SWAP, dico);
        *top_ptr(stack) = make_Val_Integer((bool)(drop(stack).u.integer_.integer <= top(*stack).u.integer_.integer));
    }
    else if (!strcmp(word, "if"))
    {
        if ((bool)topx_ptr(stack, 3)->u.integer_.integer == true)
        {
            pop(stack);
            evalcomb(stack, SWAP, dico);
            pop(stack);
            evalcomb(stack, UNQUOTE, dico);
        }
        else
        {
            evalcomb(stack, SWAP, dico);
            pop(stack);
            evalcomb(stack, SWAP, dico);
            pop(stack);
            evalcomb(stack, UNQUOTE, dico);
        }
    }
    else
    {
        printf("Unknown word '%s'n", word);
    }
}

void evallo(Stack *stack, enum LiteralOperation lo, struct Dico *dico)
{
    // We have to swap the top of the stack for more logic:
    // `5 3 -`  will give 3 - 5 with the method below,
    // it's more logic for us to think that as `5 - 3`

    evalcomb(stack, SWAP, dico);

    switch (lo)
    {
    case ADD:
        push(stack, make_Val_Integer(drop(stack).u.integer_.integer + drop(stack).u.integer_.integer));
        break;
    case SUB:
        push(stack, make_Val_Integer(drop(stack).u.integer_.integer - drop(stack).u.integer_.integer));
        break;
    case MUL:
        push(stack, make_Val_Integer(drop(stack).u.integer_.integer * drop(stack).u.integer_.integer));
        break;
    case DIV:
        push(stack, make_Val_Integer(drop(stack).u.integer_.integer / drop(stack).u.integer_.integer));
        break;
    }
}

LiteralOperation.h

#pragma once

enum LiteralOperation
    { ADD, SUB, MUL, DIV };

RawCode.h

#pragma once
#include 

#include "Combinator.h"
#include "LiteralOperation.h"

typedef struct RawCode RawCode;
typedef enum Kind Kind;

struct Value {
    enum Kind
        { Val_Quotation, Val_Integer, Val_String, Val_Word, Val_LiteralOperation, Val_Combinator, Val_Empty } kind;
    union {
        // Quotation
        struct { RawCode* quote; } quote_;
        // Integer literal
        struct { int integer; } integer_;
        // Char literal
        struct { char character; } character_;
        // char* literal
        struct { char* string; } string_;
        // A stack combinator
        struct { enum Combinator comb; } comb_;
        // A word on the stack (a function)
        struct { char* word; } word_;
        // A literal operation (+, -, *, /)
        struct { enum LiteralOperation literalOperation; } literalOperation_;
    } u;
};

struct Value make_Val_Quotation(RawCode*);
struct Value make_Val_Integer(int);
struct Value make_Val_string(char*);
struct Value make_Val_Word(char*);
struct Value make_Val_LiteralOperation(enum LiteralOperation);
struct Value make_Val_Combinator(enum Combinator);

struct RawCode {
    struct Value* array;
    size_t used;
    size_t size;
};

void init_rcode(RawCode*, size_t);
void push_rcode(RawCode*, struct Value);
void pop_rcode(RawCode*);

struct Value drop_rcode(RawCode*);
struct Value top_rcode(RawCode);

// When the stack is empty
static const struct Value empty_value = { .kind = Val_Empty };

RawCode.c

#include 
#include 
#include 

#include "RawCode.h"
#include "Combinator.h"
#include "LiteralOperation.h"

struct Value make_Val_Quotation(RawCode *rcode)
{
    return (struct Value){.kind = Val_Quotation, .u = {.quote_ = rcode}};
}

struct Value make_Val_Integer(int x)
{
    return (struct Value){.kind = Val_Integer, .u = {.integer_ = x}};
}

struct Value make_Val_String(char *s)
{
    return (struct Value){.kind = Val_String, .u = {.string_ = s}};
}

struct Value make_Val_Word(char *s)
{
    return (struct Value){.kind = Val_Word, .u = {.word_ = s}};
}

struct Value make_Val_LiteralOperation(enum LiteralOperation lo)
{
    return (struct Value){.kind = Val_LiteralOperation, .u = {.literalOperation_ = lo}};
}

struct Value make_Val_Combinator(enum Combinator comb)
{
    return (struct Value){.kind = Val_Combinator, .u = {.comb_ = comb}};
}

void init_rcode(RawCode *rcode, size_t initSize)
{
    rcode->array = (struct Value *)malloc(initSize * sizeof(struct Value));
    rcode->used = 0;
    rcode->size = initSize;
}

void push_rcode(RawCode *rcode, struct Value item)
{
    if (rcode->used == rcode->size)
    {
        rcode->size *= 2;
        rcode->array = (struct Value *)realloc(rcode->array, rcode->size * sizeof(struct Value));
        if (rcode->array == NULL)
            perror("Out of raw code memory");
    }
    rcode->array(rcode->used++) = item;
}

void pop_rcode(RawCode *rcode)
{
    rcode->array(rcode->used--);
}

struct Value drop_rcode(RawCode *rcode)
{
    struct Value last = top_rcode(*rcode);
    pop_rcode(rcode);
    return last;
}

struct Value top_rcode(RawCode rcode)
{
    if (rcode.size == 0)
        return empty_value;
    return rcode.array(rcode.used - 1);
}

Show.h

#pragma once
#include "Stack.h"
#include "RawCode.h"
#include "Combinator.h"

char* showStack(Stack);
char* showValue(struct Value);
char* showLo(enum LiteralOperation);
char* showQuote(RawCode);
char* showComb(enum Combinator);

Show.c

#include 
#include 
#include 

#include "Stack.h"
#include "Show.h"
#include "RawCode.h"
#include "Combinator.h"

char *showValue(struct Value value)
{
    char *result;
    switch (value.kind)
    {
    case Val_Integer:
        __mingw_asprintf(&result, "%d", value.u.integer_.integer);
        break;
    case Val_String:
        __mingw_asprintf(&result, ""%s"", value.u.string_.string);
        break;
    case Val_Word:
        __mingw_asprintf(&result, "%s", value.u.word_.word);
        break;
    case Val_Quotation:
        __mingw_asprintf(&result, "%s", showQuote(*value.u.quote_.quote));
        break;
    case Val_Combinator:
        __mingw_asprintf(&result, "%s", showComb(value.u.comb_.comb));
        break;
    case Val_Empty:
        return ""; // 'empty-stack
    case Val_LiteralOperation:
        __mingw_asprintf(&result, showLo(value.u.literalOperation_.literalOperation));
        break;
    default:
        return "'Unknown";
    }
    return result;
}

char *showComb(enum Combinator comb)
{
    return (char *)Str_Combs((int)comb);
}

char *showLo(enum LiteralOperation lo)
{
    switch (lo)
    {
    case ADD:
        return "+";
    case SUB:
        return "-";
    case MUL:
        return "*";
    case DIV:
        return "/";
    }
    return "??";
}

char *showStack(Stack stack)
{
    char *result;
    __mingw_asprintf(&result, "( ");
    for (size_t i = 0; i < stack.used; i++)
    {
        if (stack.used >= 100 && i == 50)
        {
            i = stack.used - 1;
            __mingw_asprintf(&result, "%s (...) ", result);
        }
        __mingw_asprintf(&result, "%s%s ", result, showValue(stack.array(i)));
    }
    __mingw_asprintf(&result, "%s)", result);
    return result;
}

char *showQuote(RawCode rcode)
{
    if (rcode.used >= 50)
        return "(...)";
    char *result;
    __mingw_asprintf(&result, "(");
    for (size_t i = 0; i < rcode.used; i++)
    {
        if (rcode.used >= 100 && i == 50)
        {
            i = rcode.used - 1;
            __mingw_asprintf(&result, "%s (...) ", result);
        }
        __mingw_asprintf(&result, "%s%s ", result, showValue(rcode.array(i)));
    }
    __mingw_asprintf(&result, "%sb)", result);
    return result;
}

Stack.h

#pragma once

#include 
#include 

#include "RawCode.h"

typedef struct Stack
{
    struct Value *array;
    size_t used;
    size_t size;
} Stack;

void init_stack(Stack *, size_t);
// Adds an item to the top of the stack
void push(Stack *, struct Value);
// Removes the most recently added item
void pop(Stack *);
// Removes the most recently added item and returns it
struct Value drop(Stack *);
// Gets the last added item => the top of the stack
struct Value top(Stack);

struct Value *top_ptr(Stack *);
struct Value *topx_ptr(Stack *, const size_t);

Stack.c

#include 
#include 

#include "Stack.h"

void init_stack(Stack *stack, const size_t initSize)
{
    stack->array = (struct Value *)malloc(initSize * sizeof(struct Value));
    stack->used = 0;
    stack->size = initSize;
}

void push(Stack *stack, const struct Value item)
{
    if (stack->used == stack->size)
    {
        stack->size *= 2;
        stack->array = (struct Value *)realloc(stack->array, stack->size * sizeof(struct Value));
        if (stack->array == NULL)
            perror("Out of stack memory");
    }
    stack->array(stack->used++) = item;
}

void pop(Stack *stack)
{
    stack->array(stack->used == 0 ? 0 : stack->used--);
}

struct Value drop(Stack *stack)
{
    struct Value last = top(*stack);
    pop(stack);
    return last;
}

struct Value top(const Stack stack)
{
    return stack.used == 0 ? empty_value : stack.array(stack.used - 1);
}

struct Value *top_ptr(Stack *stack)
{
    return &stack->array(stack->used - 1);
}

struct Value *topx_ptr(Stack *stack, const size_t x)
{
    return &stack->array(stack->used - x);
}

Main c

#include 
#include 

#include "Interpret.h"
#include "RawCode.h"
#include "Function.h"
#include "Show.h"

// Define a function that just call itself
void _undefined(struct Dico *dico)
{
    RawCode body;
    init_rcode(&body, 1);
    push_rcode(&body, make_Val_Word("undefined"));

    push_dico(dico, make_Function("undefined", body));
}

// Define a function with a const value
void _const(struct Dico *dico)
{
    RawCode body;
    init_rcode(&body, 1);
    push_rcode(&body, make_Val_Integer(42));

    push_dico(dico, make_Function("const", body));
}

// Define the factorial function
void _fac(struct Dico *dico)
{
    // fac = dup 1 lowereq (pop 1) (dup -- fac *) if
    RawCode body;
    init_rcode(&body, 6);
    push_rcode(&body, make_Val_Combinator(DUP));
    push_rcode(&body, make_Val_Integer(1));
    push_rcode(&body, make_Val_Word("lowereq"));

    RawCode *if_true = (RawCode *)malloc(sizeof(*if_true));
    init_rcode(if_true, 2);
    push_rcode(if_true, make_Val_Combinator(POP));
    push_rcode(if_true, make_Val_Integer(1));

    RawCode *if_false = (RawCode *)malloc(sizeof(*if_false));
    init_rcode(if_false, 4);
    push_rcode(if_false, make_Val_Combinator(DUP));
    push_rcode(if_false, make_Val_Integer(1));
    push_rcode(if_false, make_Val_LiteralOperation(SUB));
    push_rcode(if_false, make_Val_Word("fac"));
    push_rcode(if_false, make_Val_LiteralOperation(MUL));

    push_rcode(&body, make_Val_Quotation(if_true));
    push_rcode(&body, make_Val_Quotation(if_false));
    push_rcode(&body, make_Val_Word("if"));

    push_dico(dico, make_Function("fac", body));
}

int main(void)
{
    struct Dico dico;
    RawCode rcode;

    init_dico(&dico, 1);
    init_rcode(&rcode, 1);

    _undefined(&dico);
    _fac(&dico);
    _const(&dico);

    push_rcode(&rcode, make_Val_Integer(4000));
    push_rcode(&rcode, make_Val_Word("fac"));

    // So now, the raw code is like     `5 fac`
    // The interpreter will interpret that and return 120

    Stack result = interpret(rcode, dico);

    printf("%sn", showStack(result));

    return 0;
}

PS: I use a MINGW-specific function in the Show.c File is it __mingw_asprintf, If there are compilation problems, it probably comes from there, so it needs to be removed.

PPS: Here is a link to download the files.

google pixel 3 xl – Can call verification be started automatically?

Call Monitoring is a great feature for Pixel phones.

On call you have the opportunity Call verification by pressing this button.

But I want the call screening to start automatically without me doing anything.

I mean, if I do not press a button, it should go to the screen instead of voicemail.

I'd rather read a transcript than listen to voicemail.

Is it possible?

Call a reference on another page

Guys, I have a basic menu that's linked to the bank and displays a room. I would like to retrieve the topic id displayed in the menu to create the inside of the forum space. However, if I use $ _get (id), it will never come back and I can not pull on the topic view.

Excerpt from the code that generates the table to display the rooms

  //preparando a tabela
                echo ''; 

                while($row = mysqli_fetch_assoc($result))
                {               
                    echo '';
                        echo '';
                        echo '';
                    echo '';
                }

I would like to drag him here to run selects to cross people who have already commented on this post, and then display the messages:


View the ProgressRing for Sync method call (or have the synchronization method run asynchronously)

I have a UWP application that displays the frames of a GIF and allows the user to add and remove frames. The GIF is recalculated by such actions and displayed to the user on the same page as the Add Frames and Remove Frames buttons.

Removing frames may take a while. During this time, the page / window freezes and the user can not do anything, but it does not show it yet.

I was considering using a ProgressRing that is running. If the user clicks the Remove Frames button, the progress ring should disappear after the long run.

So I added that at the bottom of the page:


And the button-click method is as follows:

private void BtnRemoveSelectedFrame_Click(object sender, RoutedEventArgs e)
{
    if (LvGifFrames.SelectedItems != null)
    {
        PrgrMain.IsActive = true;
        GifInformation.RemoveFrames(LvGifFrames.SelectedItems.Cast().ToList());
        PrgrMain.IsActive = false;
    }
}

That didn `t work. The progress ring only seems to work with asynchronous method calls. For example, if I change the code to the following, the ring will be displayed for the five seconds:

private async void BtnRemoveSelectedFrame_Click(object sender, RoutedEventArgs e)
{
    if (LvGifFrames.SelectedItems != null)
    {
        PrgrMain.IsActive = true;
        await Task.Delay(5000);
        PrgrMain.IsActive = false;
    }
}

But my frame removal method is currently in sync. Within this method, I remove frames from a collection. Some controls on the page will inevitably display the frames in the collection and also the resulting GIF image, so the UI thread is certainly involved in adding / removing frames.

I tried to encapsulate my code "RemoveFrames" in a Task.Run () and make the method asynchronous, but this resulted in the error that an interface was called that was marshaled for another thread. I also doubt that this is a clean approach, but I'm not sure where to go from here.

Any ideas?

Bluetooth – Headset microphone audio level low during the call

I have a phone and two headsets.

The listening volume is fine for both headsets. so i can Listen My partner is fine. But during the calls the receiver can hardly hear me. Without a headset, the volume is okay – the built-in microphone works so well.

I found an app that igain can change. However, this only increases the recording level for the built-in microphone, not for headsets.

Can I increase the volume of the microphone for Bluetooth headsets and wired headsets?

Phone: Huawei P smart EMUI 9.1.0

Headset1: General Wired Headset.

Headset2: Bluetooth headset Bludio T7.

How do I call the SharePoint Rest API with a Java web application?

I've developed one of the web-based Java applications, where one of the pages contains the file upload form, and now the file stored on the application server, but instead I want to save the file to SHAREPOINT ONLINE 2013

I am not a SharePoint expert. Explain this step by step with the right procedure and code

For token generation I do everything mentioned here (http://www.ktskumar.com/2017/01/access-sharepoint-online-using-postman/) and I have successfully received the token and have now no idea, what's the next step for development?

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Plugin Development – How to call the WordPress API to translate a post request

Suppose I try to send a post request for my WordPress application. I know how to do that with the WordPress feature.

Here is my question: Let's say I want to translate
a particular word in a variable too German, Does WordPress have a built-in API that I can use, or should I come up with my own PHP way through internationalization?


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