Im using A* pathfinding and unity 2d. Also im very new and dont really know how to code well so if you can tell me the code it would be much appreciated. I figured out how to use A* but i dont want the enemy to constantly follow my player every where
I'm currently using the QUERY function in Google Spreadseets to select columns from different tables.
I have two tables (TableA and TableB).
I want to SELECT * when the combination of Col1 and Col2 is in Col1 and Col2 in Table B.