dnd 5e – What accessories could you give to a Hawk Companion to improve its combat effectiveness?

Not unbelievably handy, but you could take magical initiates and take Warlock / Druid cantrip Magic Stone. Depending on your DM's decision, may he allow the hawk to drop magical stones at enemies?

Magic Stone states:

You or another person can attack with one of the ranged attacks
Pebbles by throwing or spinning with a noose.

If your DM liked to allow the Hawk to drop magic stones (throw them), then it's a free 1W6 + die. Once again not very practical, but a thought!

dnd 5e – How can I improve the survivability of Beastmaster's Animal Companion?

I'm brand new at D & D. I've selected a Beast Master Ranger as my first course and have serious problems with the pet's survivability.

I have chosen a panther as my pet. I see many lists of the original pets to choose from, but it seems I can not find a list of animal enhancements (stronger pets at higher levels). My Panther is pretty good now, while I'm only level 4, but she has a hit and died almost twice. (Her AC = 14 & HP = 16) So I have to be very careful with her. This seems to be a really big problem that will only get worse at higher levels.

How can I best improve the survival of my companion?

I'm open to all options, including strategies, spells, class functions, and so on, that help my animal companion survive more in combat.

Magic items are an option, but in our world they are not common at all, so I would prefer that answers do not include them.

dnd 3.5e – What happens if a Druid uses Share Spells to cast a spell that blocks extraordinary abilities with his companion?

The question of constant targeting– That is, when an effect existing on a creature, an object, or an area is always confirmed or denied, if the destination is valid, and if this is denied, something (scatter, suppress, explode, etc.) will happen to the target Effect As far as I know, it is not generally mentioned anywhere. (Specific effects can Mention constant targeting, but for example, the skill of a known share spell can not affect the 3rd level Sor / Wiz spell prototype [trans] (spell Compendium 161).)

The D & D Main FAQ– which some people deal with – addresses this idea, albeit at an angle:

If, while under the effect of a spell that depends on the type (such Person hold), my character is being transformed by another creature type polymorph, does the effect of the spell persist?

Yes. A spell only checks if you are a valid target when cast. If you later become an illegal destination (for example, over the polymorph Magic) the spell remains in effect. (87)

(I'm not aware of the origin of this question.) If nothing in the rules says constant goals is one thing and that judgment, that – for this particular case anyway – it is not One thing, this DM feels good about governing If the target of an effect was legal at the time the effect was activated, the effect will persist even if the target becomes illegal later,

In short, this DM – as well as yours – would also cause the familiar to continue to benefit from the common spell, even if the familiar no longer had the skill spell after receiving the common spell.

dnd 5e – Are there resources from other editions that are a good companion for the 5th edition of the Waterdeep Adventures?

The 5th Adventure Waterdeep: Dragon Heist is an urban-style adventure set in a very large city. While the adventure itself is good and has plenty of resources in the city, there is a lack of details that will help the DM bring the city to life. Similar to Water Défep: Dungeon of the Mad Mage, while dungeon crawling takes place, the player expects players to spend some time in the city between dives in Undermountain.

For example, there are no details about the placement of many of the buildings he refers to in the adventure and leaves it to the DM to place them. This places a heavy burden on the DM to make room for things like taverns, shops and the like on most of the streets in Waterdeep (of which there are many!).

There are also no details on how or where the sewers run in the city, while playing an important role in various stages of the adventure.

Are there resources from other issues that can help to fill these gaps?

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dnd 3.5e – Can a devotee's companion / mount receive Share-Power?

I have a character who has a special mount that is also considered an animal mate, according to the devote tracker achievement Complete adventurer,

Is there a way to gain the ability to share abilities on such a creature (eg in psychic crystals)? Maybe you can count it as a Psicrystal, or incorporate a Psicrystal into one or another ability. I suppose you could opt for the magic coat. If you feel like diving into these waters, you have. You can expect psionic-magic transparency, but I'm pretty sure these rules do not include the companion / mount share-spell feature. Anyone who claims to do so would have to do this very thoroughly and rigorously in accordance with RAW. However, if this is helpful in any other aspect of your proposal, psionic-magic transparency applies.

I'm primarily interested in the content of the Wizards of the Coast or dragon/dungeon Content.

dnd 5e – Does the DC increase in effect as an animal pet's animal companion?

A similar question was asked for Pathfinder, but I could not find specific rules for 5e.

As an example, we have a pet master with a wolf mate. The wolf has an additional effect on his Bite Attacks.

Bite. Melee weapon attack: hit +4, reach 5 feet, target. Beat: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed or be knocked down on a DC 11-strength roll.

For player characters, the DC for this type of effects is calculated as follows (example from the Ranger Spellcasting feature):

Spells save DC = 8 + your ability bonus + your wisdom modifier

If you choose that Animal master Archetype (PHB, p. 93) at level 3, your pet benefits from the following abilities:

Add your performance bonus to the animal's AC, Charge Rolls, and Damage Dice, as well as saving throws and skills he masters.

Does this mean that the litter of the wolf worked with the DC 11 power saving Bite Attack increases with Ranger's ability bonus? Or is the DC of the bite attack for the wolf not really calculated, but determined as a setpoint?

Is this animal companion "Gelatinous Noob" balanced?

Some time ago I had the idea to build a Beast Master Ranger who has a miniature gelatinous cube for her "animal" companion. I set about creating the stats for this cube. If everything is ignored, which has to do with the DM that allows this (a separate discussion), is this creature balanced for the companion of a ranger?

Gelatinous Noob

AC 10 HP 28
str: 14 Dex: 7 con: 14 Int: 1 Wis: 6 Cha: 10
speed: 30 ft.
senses: Blindsight 60 ft.
Conditions immunities and Trains: Same as the Gelatinous Cube (Ooze Cube, Transparent). The acid damage of Ooze Cube has been reduced to 3d4.
size: Small, 3 x 3 ft. Cube.

Actions

Pseudopod +4 hit, 5ft range, 3d4 acid damage.
Devour. Like normal cubes except for 3d4 initial acid damage, 6d4 when moving from G.Noob and only small or smaller creatures.

I've tried to correlate the statistics with other animals (especially the monkey, the black bear, the giant owl, the panther, the horseman, and the swarm of insects (not an animal mate, but a 1/2 CR thing near a GC) the feeling of a gelatinous cube.

Is this creature balanced in terms of survivability, damage output, and overall combat effectiveness for an R 1/4 animal lover as a ranger? If not, how can I change it to be balanced?

dnd 5e – Is this ranger companion "Gelatinous Noob" balanced?

Some time ago I had the idea to build a Beast Master Ranger who has a miniature gelatinous cube for her "animal" companion. I set about creating the stats for this cube. If everything is ignored, which has to do with the DM that allows this (a separate discussion), is this creature balanced for the companion of a ranger?

Gelatinous Noob
AC 10, HP 28
Str: 14 Dex: 7 Con: 14 Int: 1 Wis: 6 Cha: 10
Speed: 30ft, Senses: Blindsight 60ft
Same immunity and features (Ooze Cube, Transparent) as the G Cube, reducing acid damage to 3d4.
Size: Small, 3x3ft cubes.

Actions:
Pseudopod: +4 hit, 5ft range, 3d4 acid damage.
Engulf: Like a normal die, except for 3d4 initial acid damage, 6d4 on G.Noob's turn, and only small or smaller creatures.

I've tried to correlate the statistics with other animals (especially the monkey, the black bear, the giant owl, the panther, the horseman, and the swarm of insects (not an animal mate, but a 1/2 CR thing near a GC) the feeling of a gelatinous cube.

Is this creature balanced for survivability, damage, and overall combat effectiveness for a CR 1/4 pet? If not, how can I change it to be balanced?