Why are these peopIe advocating NOT wearing masks and NOT sociaI distancing? Are they trying to spread corona?

It’s even worse when they pretend to be doctors being all ‘A mask does nothing’ with some fake BS like my dude an expert of 50 years told you to put a F’kin mask on, just put a God damn mask on.

Report W. T Troll

“People make their own choices ” You, do not have the legal right to endanger the majority.  Your choice, means literal jack squat.

@Lars: The largest areas have been hit the hardest, tell us more.  Edit: I repeat, not shocking the largest areas got hit worst.

@Bill: Then run along and get COVID-19 my dude, those 100k dead surely had a ‘9.99%’ chance.

c# – Basic Beginner Unity Project with a bouncing corona

At first I wasn’t really proud of this one, but then I decided that I need to know what’s so bad about it? Why does it feel unsatisfying? How can I do it better?

So yeah here’s a unity project that does the following:

Spawns a maximum of 3 wall bouncing corona balls where the player clicks, which when they collide with each other they heal some health, and if with a wall (screen edges) they loose health. I also tried to do so their alpha value changes in proportion with its health (the closer it is to the death, the more transparent it is). There is a text showing how many time the corona balls bounced of the walls. One last thing, it plays a cough sound on collision.

Here are the scripts I have and which gameObject are they attached to:

Basic script I found online, I remember reading and understanding it before writing on my own, can’t recall if I modified it though. Its attached to the camera obviously:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

// script to instantiate edge colliders at start
public class edges : MonoBehaviour
{
    public PhysicsMaterial2D bouncy;
    void Awake()
    {
        AddCollider();
    }

    void AddCollider()
    {
        if (Camera.main == null) { Debug.LogError("Camera.main not found, failed to create edge colliders"); return; }

        var cam = Camera.main;
        if (!cam.orthographic) { Debug.LogError("Camera.main is not Orthographic, failed to create edge colliders"); return; }

        var bottomLeft = (Vector2)cam.ScreenToWorldPoint(new Vector3(0, 0, cam.nearClipPlane));
        var topLeft = (Vector2)cam.ScreenToWorldPoint(new Vector3(0, cam.pixelHeight, cam.nearClipPlane));
        var topRight = (Vector2)cam.ScreenToWorldPoint(new Vector3(cam.pixelWidth, cam.pixelHeight, cam.nearClipPlane));
        var bottomRight = (Vector2)cam.ScreenToWorldPoint(new Vector3(cam.pixelWidth, 0, cam.nearClipPlane));

        // add or use existing EdgeCollider2D
        var edge = GetComponent<EdgeCollider2D>() == null ? gameObject.AddComponent<EdgeCollider2D>() : GetComponent<EdgeCollider2D>();

        var edgePoints = new() { bottomLeft, topLeft, topRight, bottomRight, bottomLeft };
        edge.points = edgePoints;
        edge.sharedMaterial = bouncy;
    }
}

Script attached to HUD (canvas), it just has a AddBounce method to display bounce count, would be surprised if I screwed even this:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

// Script for HUD management, and stuf...

public class HUD : MonoBehaviour
{
    // declaring them fields
    (SerializeField)
    Text bounceText;
    int bounces;

    // Start is called before the first frame update
    void Start()
    {
        // assign number of bounces to text
        bounceText.text = bounces.ToString();

    }

    // Method to add bounces
    public void AddBounce()
    {
        bounces += 1;
        bounceText.text = bounces.ToString();
    }
}

This is the spawner attached to the camera that detects players clicks so it can spawn coronas as long as there aren’t 3 or more already:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class coronaSpawner : MonoBehaviour
{
    // declaring fields
    (SerializeField)
    GameObject prefabCorona;

    // Start is called before the first frame update
    void Start()
    {

    }

    // Update is called once per frame
    void Update()
    {
        if (Input.GetButtonDown("Fire1"))
        {
            if (GameObject.FindGameObjectsWithTag("corona").Length < 3)
            {
                // gets mouse location and convert it to world position
                Vector3 mouseLocation = Input.mousePosition;
                Vector3 worldPosition = Camera.main.ScreenToWorldPoint(mouseLocation);
                worldPosition.z = 2f;

                // spawns a corona in mouse location
                Instantiate(prefabCorona, worldPosition, Quaternion.identity);
            }
        }
    }
}

And finally, here’s what I hate (I think?), a blunder of horribly declared fields that feel that are too much already, here’s the script attached to the coronaPrefab which traces its health, alphaValue, X and Y values for impulse force and everything else you’ll have to figure out reading it:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class bouncer : MonoBehaviour
{
    //declaring variables
    (SerializeField)
    int health = 100;
    (SerializeField)
    int minX = 6;
    (SerializeField)
    int maxX = 9;
    (SerializeField)
    int minY = 4;
    (SerializeField)
    int maxY = 20;
    (SerializeField)
    int fragility = 10;
    float fullHealth;
    float alphaValue;
    HUD hud;
    AudioSource audioSource;

    // Start is called before the first frame update
    void Start()
    {
        // assigning fields
        audioSource = GetComponent<AudioSource>();
        fullHealth = health;

        // calculates right alpha value for the sprite to dissapear at death
        alphaValue = (float)1 / (health / fragility);

        // taking RigidBody2D and adding random impulse force
        Rigidbody2D rb2d = GetComponent<Rigidbody2D>();
        rb2d.AddForce(new Vector2(Random.Range(minX,maxX), Random.Range(minY,maxY)), ForceMode2D.Impulse);

        // taking HUD component
        hud = GameObject.FindGameObjectWithTag("HUD").GetComponent<HUD>();

    }

    // called when the Object's colider enters a collision with another collider
    void OnCollisionEnter2D(Collision2D col)
    {
        // calls the Change method
        audioSource.Play();
        Change(col);
    }

    // gets alpha value, changes it and assigns it back. Also reduces or adds health
    private void Change(Collision2D col)
    {
        // gets color componenent
        Color color = GetComponent<SpriteRenderer>().color;

        // adds or reduce values depending on choice
        if (col.gameObject.tag == "MainCamera")
        {
            hud.AddBounce();
            health -= fragility;
            if (health <= 0)
            {
                Destroy(gameObject);
            }
        }
        else if (col.gameObject.tag == "corona")
        {
            health += fragility * 2;
            Range(health, 0, fullHealth * 1.5);
        }

        // assigns color component back with modified alpha value
        color.a = health / fullHealth;
        GetComponent<SpriteRenderer>().color = color;
    }

    // makes sure value is within a reasonable range
    public static double Range(int value, double minimum, double maximum)
    {
        if (value < minimum) { return minimum; }
        if (value > maximum) { return maximum; }
        return value;
    }
}

So yeah, this is one of my training Unity Projects, I’ll be forever grateful to you if you give it a look and tell me what I could’ve done better, and thank you in advance!

Also I would like a smoll tip, when I get feedback on a script(s?), should I go back and change what I can? Should I try to test all the new features and tricks I learned in a different project? Or should I just read, understand and memorize? Again, thank you all so much that for your help and for taking the time and effort to share your experiences so us beginners can learn! ^^

air travel – MEA cancelled flight due to corona

Yes, they could argue that COVID-19 is a exceptional circumstance. Nevertheless, you are still entitled to a refund but not necessarily to compensation.

MEA’s cancellation section says:

If your flight, for which you hold a valid reservation, is cancelled, you are entitled to re-routing, care, refund and compensation as laid out here above. You are not entitled to receive a compensation if the cancellation is attributed to extraordinary circumstances which could not have been avoided, even if all reasonable measures had been taken. Examples include bad weather conditions, political instability, strikes, security, risks, unexpected flight safety shortcomings.

I would say to give it a bit of time, since they probably have manu refund requests. Then, you can demand for a refund and try to argue for compensation, but compensation is highly unlikely.

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What is worse than the Holocaust or the Corona virus?

the holocaust

There was nothing good in this Holocaust. Usually refers to Nazi Germany, where Hitler murdered 6 million Jews and 9 million other civilians in death camps. Here are 22 known death camps. Please try to prove that someone was not. Or prove that they never existed. There were 25,000 camps in the Reich transit camp labor camp prison camp and extermination camp Operation Reinhard transit camp: they were death camps Holocaust Denial in Court Don't Challenge Me I'm challenging you to prove that you are wrong or never existed if you can't shut up. Don't ask me to prove anything. No death camps No cholera or typhoid and 15 million civilians would not have died. Poland 2.5 million including 1.2 million Jews Dr. Johann Kremer witnessed the gassing of victims in Birkenau2.Bełżec, Poland 600,000 Jews2.Bergen-Belsen, Nazi Germany 50,000 On the day of liberation 13,000 bodies were not buried4.Chełmno, Nazi Germany 180,0005.Dachau, Nazi Germany 43,000 died6.Gross-Rosen, Poland 40,0007, Belarus 22,0008.Majdanek, Poland 60,0009.Mauthausen, Austria 90,00010.Natzweiler / Struthof, France 20,00011.Neuengam, Nazi Germany 55,00012.Plaszow, Poland 80,000 most in the gas chambers of Auschwitz-Birkenau.13.Sobibor, Poland 250,000, the majority are Jews .14stutthof, Gdansk 65,00015th Theresienstadt, Czech Republic16th Treblinka, Poland 1,000,000 Jews murdered here17.Sajmiste in Serbia, 23,00018. Logor Jasenovac in Serbia, 800,00019.Maly Trostenets in the USSR, 206,00020.Janowska in Ukraine 40,00021.Gornija Rijeka22.Jasenovac was Croatia's largest death camp. And the worst thing in World War II was that they murdered around 700,000 Serbs and the bodies were thrown into the Auschwitz River. Majdanek and Jasenovac were upgraded over time with cyclone B gas chambers and crematorial buildings that operated until the end of the war in 1945. those who refuse to believe need psychiatric help or are closet nazis. It was Operation Reinhard, the designer of the final solution. Bełżec 600,000 deathsSobibór 250,000 deathsTreblinka 900,000 deathsLublin / Majdanek 130,000 deaths all from Germany? Nazi records Poland 3 million + Yugoslavs 1.5 million + gypsies 200,000 – 500,000 mentally / physically disabled 70,000 – 250,000 homosexuals tens of thousands Spanish Republicans tens of thousands of Jehovah's Witnesses 2,500 – 5,000 scouts and scouts, clergymen, communists, Czechs, deportees, Greeks, political prisoners , Other prisoners of war, resistance fighters, Serbs, socialists, trade unionists, other unknowns The six million used for the number of Jewish fatalities are an estimate of the total number of lives lost. These Jewish lives were taken by a number of groups, not just Nazis. The number of six million includes Jewish lives that have been lost in other countries, not only in Germany, and due to the different types of killing, not only the deaths in the camp. The deaths in Ukraine were attributable to Russian and Nazi perpetrators, some were killed on "acquired" German soil, others were killed on Russian soil, some were killed immediately, others worked or starved. The total number of people murdered by the Nazis in World War II was 15 million, including 6 million Jews. The Nazi euthanasia center in Bernburg was in a separate wing of the State Sanatorium and the Bernburg an der Saale mental hospital from November 21, 1940 to July 30, 1943 active. It was one of several euthanasia centers operated by the Nazis as part of their official "euthanasia program", later referred to as Action T4 after the war, bringing together a total of 9,384 sick and disabled people from 33 social facilities and nursing homes, as well as around 5,000 prisoners from six concentration camps Killed in a gas chamber with carbon monoxide gas. Each extermination camp worked differently, but each had designs for quick and quick treatment of efficient industrialized killing. While Höss was on an official trip at the end of August 1941, his deputy Karl Fritzsch tested an idea. In Auschwitz, lice were found infested clothing treated with crystallized hydrocyanic acid The crystals were made to order by the chemical company IG Farben Dupont, whose brand name was Cyclone B. As soon as Cyclone B crystals were released from the air in their container, they released a lethal cyanide gas tzch tried out the effect of Zyklon B on Soviet prisoners of war who were locked up in cells in the basement of the bunker for this experiment. On his return, Höss was informed and impressed by the results, and this became the camp strategy for extermination, as it should be in Majdanek. In addition to the gassing, the camp guards continued to kill prisoners through mass shooting, hunger, and torture

The first operating period in Belzec and Sobibor lasted about three months, in Treblinka five weeks. After this initial phase, those who held key positions in Operation Reinhard decided to introduce "improvements" to the camps to increase their capacity to destroy. This decision was made by Himmler's order of July 19, 1942 to, with a few exceptions, exterminate all Jews in the General Government by the end of the year. The main problem was to find a way to accelerate the eradication process, ie increasing the absorption capacity of the gas chambers. Belzec was the first warehouse in which large gas chambers were built. The old wooden structure with the three gas chambers was torn down, and a larger, strong building 24 meters long was built in the same place. Iong and 10 m. wide. It contained six gas chambers. Statements differ in their size; They fluctuate between 4 x 4 m. and 4 x 8 m. The new gas chambers were completed in mid-July. (StA Munich 1, AZ: 22 Js 68/61, p. 2602, 2613.)

No death camps, no cholera or typhoid, and is something we must never forget, if you can't prove any of it, don't give me a thumbs down

Slavs were among the victims of National Socialism. Russians, Belarusians, Poles, Ukrainians and Serbs, Roma (Gypsies), French, Belgians, Dutch, Greeks, Italians, LGBT people, lesbians, gays, bisexuals, transgenders of mentally or physically disabled Soviet prisoners of war, Catholics, Protestants, Orthodox Christians , Jehovah's Witnesses, Muslims, Spanish Republicans, Freemasons, colored Afro-German hybrids, called leftists, communists, trade unionists, capitalists, social democrats, socialists, anarchists and any other minority or dissident who are not Aryans (gentlemen, as well as those who 6 million Jews and 11 million of the others I listed give disagreement with the Nazi regime and the Jewish Wiki

Check the flu against corona virus numbers. Remember, there were no flu shutdowns, but corona virus shutdowns. Any questions?

People die … go on with your life.

"Cigarette smoking is responsible for more than 480,000 deaths per year in the United States, including more than 41,000 deaths from second-hand smoke exposure. That's about one in five deaths per year or 1,300 deaths per day."

https: //www.cdc.gov/tobacco/data_statistics/fact_s …

why don't you troll over it "

Corona virus is not an obstacle to earn! – MLM & Network Marketing

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