website design – Best way to show employee performance data in 5 minute blocks for multiple employees performing various tasks throughout the day?

I am working on web development project that will let warehouse managers view their employee’s performance.

There are nine different tasks that an employee does repeatedly throughout the day. The details of each task as they are completed are stored in a database.

The managers want to see the number of times each employee completed these specific tasks in five minute time blocks throughout the work day.

An algorithm looks at each 5 minute block and determines if the performance for each employee in that block was at or above expected levels (the block will have a green background) or below (the block will have a red background).

The screenshot below shows what I have come up with so far. I am currently using Bootstrap’s tools to build the layout. The problem I am running into is browser sluggishness or outright crashing caused from the sheer number of html nodes (elements) that are required to render the view.

I am looking for suggestions on alternative techniques for displaying this information. I am thinking of perhaps using ImageMagick to build a single image for each employee that shows the same data but I am not sure if it is possible. I am open to all ideas but remember it needs to work in a web browser.

Employee Performance Report Example

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❕NEWS – Is the election day responsible for the bitcoin price hike? | Proxies-free

for me it’s the simple rule of economy when there is more demand for anything , its price is going to increase , and if supply is shortened as well , then as well , the interested users in bitcoin has increased as well , there are lot of new face people that are using btc for different purpose , so more cash-flow is partly responsible as well , laws easing in countries also add to support

starfinder – Does a Successful Saving Throw vs. Disease protect you until the next day?

The rules are vague, but the best interpretation is that the character must save again if hit again in that combat.

The wording in the rules are a little vague on this point. The rule states:

Before an individual is subjected to an affliction, she is considered healthy in terms of the affliction’s progression track, if any. When initially targeted by an affliction, she must succeed at a saving throw to avoid its effects; if she fails, she is subject to the affliction.

The phrase “initially targeted” is the problem here. “Initially targeted” could be the first time in a combat, or a day, or their life… which would suggest that the character would then be immune for the rest of the combat, day, or their life.
So what is the frame of reference? We must look at the context of the first sentence. The paragraph begins by establishing that characters begin at “Healthy” with respect to the affliction track, so that is the frame of reference for the second sentence. “Initially” refers to the course of the affliction track for an instance of exposure.

So a character is “healthy,” they are initially targeted by the affliction and roll a saving throw. If they succeed in the saving throw, they remain healthy, the affliction track never begins, and the instance of exposure terminates. Everything resets for round two of the combat. The character is “healthy,” they get hit again, they are initially targeted by the affliction again, and they must roll another saving throw. If they fail this time, they take the first step on the affliction track. Now they can no longer be “initially targeted” because they’re afflicted and under way on the affliction track. The next time they must make a saving throw, they are being subsequently targeted by this instance of the disease. If they get cured, go on another adventure, and meet the same kind of monster and it hits them again, then they have been initially targeted by the disease again and must make a saving throw.