rome flashing – Signed binaries

Does not flashing erase signed binaries? Someone said the SP Flash tool is a binary editor. Is there anything behind that prevents the new binaries from working if they are unsigned?

For a phone that I develop, I have to prevent anyone from having the ability to successfully flash a ROM. I've found that you can not prevent a ROM, but that does not mean it has to succeed. Please let me know if the signed binary files are the right way.

The Ubuntu 18.04 boot will start flashing when the NVIDIA persistence daemon loads and the c3 session of the gdm user starts

I've been using Ubuntu 18.04 for my machine / in-depth learning and have had issues with getting the NVIDIA drivers to work with Ubuntu loading in the past. I have never enabled the graphical login for use with nvidia drivers. So I deactivated it first and logged in on a black screen with my encrypted password. After that, the graphical user interface is loaded and I can log in to my account. I am new to Linux in general and therefore generally only follow the advice I find on this site when I come across a mistake.

Starting this morning, after entering the encryption password, you will have the following startup options:

# Start NVIDIA persistence daemon [OK] Launched the NVIDIA persistence daemon [OK] Launched session c3 of user gdm & # 39;

and then the screen just flashes black and back to the text and repeats this cycle. I tried pressing Alt + F2 to log in this way, but I can type in one letter before blinking and reset myself twice.

Other information:

1) Ubuntu PostgreSQL Cluster @ 10-main and 9.5 main can not boot while booting (I have not seen that before)

2) When last night's shutdown, there was a problem running a stop job (time / unlimited) that I just ignored.

Any suggestions for rectification?

When the flashlight flashes, the flash starts flashing, but does not stop when you press the button.

In the flash, the flash flashes when you click the flashing button, but it does not stop when you press the button again.

public class MainActivity extends AppCompatActivity {
private button button_flash_yanip_sonsun_1;
private ImageView image_flash_devamli_yansin_1;
private media player mp3;
private static final int CAMERA_REQUEST = 50;

private boolean flashVarmi;
private boolean flashReadyList = false;
private boolean flashYanipSupermuAcimation = false;

privately executable executable;
private handler handler;

in @Override
protected void onCreate (bundle savedInstanceState) {
super.oncreat A (saved─▒nstancestat A);
setContentView (R.layout.activity_ DOMAIN);

image_flash_devamli_yansin_1 = (ImageView) findViewById (R.id.image_flash_devamli_yansin);
button_flash_yanip_sonsun_1 = (Button) findViewById (R.id.button_flash_yanip_sonsun);


flashVarmi = getPackageManager (). hasSystemFeature (PackageManager.FEATURE_CAMERA_FLASH);

if (! flashVarmi) {// do not have Flash
button_flash_yanip_sonsun_1.setText ("NO FLASH");
button_flash_yanip_sonsun_1.setenabled (false);
Message (true, "aaaaaaaaaaaaaaa", ", 2000);
}


// blinking LIGHT
button_flash_yanip_sonsun_1.setOnClickListener (new View.OnClickListener () {
in @Override
public void onClick (view view) {
message (flashYanipSupermuAccording, "BB1.FLASH FLASH", "BB2.FLASH ON FLASHING YORRRR", 2000);
Message (FlashVarmi, "BB4.FLASH VAR", "BB5.YOKKK", 2000);

if (flashYanipSomainAcikmi)
flashyanipsonuyormuacikm = false;
otherwise
flashyanipsonuyormuacikm = true;


if (flashVarmi) {
if (flashYanipControlAbout) {// If the button is ON, it is disabled
button_flash_yanip_sonsun_1.setText ("flashing light OFF");
// flashyanipsonuyormuacikm = true;
Timer ();
} Else {
button_flash_yanip_sonsun_1.setText ("Flashing light ON");
// flashyanipsonuyormuacikm = false;
flashyanipsonenoff ();
}

} else {
Message (true, "BB3, Flash is not available on your phone.", "", 1000);
}
}
});
// blinking LIGHT



// Check if a FLASH is displayed when clicking the button. Do not blink
image_flash_devamli_yansin_1.setOnClickListener (new View.OnClickListener () {
in @Override
public void onClick (view view) {
if (flashVarmi) {
if (flashReadyList)
flashlightoff ();
otherwise
flashlighto the ();
} else {
Message (true, "CC1. Flash is not available on your phone.", "", 1000);
}
}
});
// Check if FLASH is present when you click the button. Do not blink



}

// ONCREATE RESULTSUUUUUUUUUUUUUUUUUUUU

// FLASH FLASHI ...
private void flashYanipSonenOn () {
CameraManager cameraManager = (CameraManager) getSystemService (Context.CAMERA_SERVICE);
try it
String cameraId = cameraManager.getCameraIdList ()[0];
cameraManager.setTorchMode (cameraId, true);
// flashYanipContext = true;
button_flash_yanip_sonsun_1.setText ("flashing light OFF");
} catch (CameraAccessException e) {
}
}
// FLASH FLASHI ...


// FLASHI OFF FLASHI ...
private void flashYanipSonenOff () {
CameraManager cameraManager = (CameraManager) getSystemService (Context.CAMERA_SERVICE);
try it
String cameraId = cameraManager.getCameraIdList ()[0];
cameraManager.setTorchMode (cameraId, false);
// flashYanipContext = false;
button_flash_yanip_sonsun_1.setText ("Flashing light ON");
} catch (CameraAccessException e) {
}
}
// FLASHI OFF FLASHI ...


// FLASHI OPEN ... The default value is Default, the status of the flashlight is TRUE. We changed the picture
private void flashLightOn () {
CameraManager cameraManager = (CameraManager) getSystemService (Context.CAMERA_SERVICE);
try it
Playsound ();
String cameraId = cameraManager.getCameraIdList ()[0];
cameraManager.setTorchMode (cameraId, true);
flashReadyYaniyormu = true;
image_flash_devamli_yansin_1.setimageesour by (R.drawable.btn_switch_o ES);
} catch (CameraAccessException e) {
}
}
// FLASHI OPEN ... The default value is Default, the status of the flashlight is TRUE. We changed the picture


// FLASHI CLOSE ... preset, flash status FALSE, changed image
private void flashLightOff () {
CameraManager cameraManager = (CameraManager) getSystemService (Context.CAMERA_SERVICE);
try it
Playsound ();
String cameraId = cameraManager.getCameraIdList ()[0];
cameraManager.setTorchMode (cameraId, false);
flashContinueList = false;
image_flash_devamli_yansin_1.setimageesour by (R.drawable.btn_switch_off);
} catch (CameraAccessException e) {
}
}
// FLASHI CLOSE ... preset, flash status FALSE, changed image



private void playSound () {
if (flashDevamliYaniyormu) {
mp3 = MediaPlayer.create (MainActivity.this, R.raw.light_off);
} else {
mp3 = MediaPlayer.create (MainActivity.this, R.raw.light_on);
}
mp3.setOnCompletionListener (new MediaPlayer.OnCompletionListener () {
in @Override
public void onCompletion (MediaPlayer mp) {
// TODO Automatically generated method stub
mp.releas A ();
}
});
mp3.start ();
}



public invalid timer () {
Handler = new handler ();
if (flashYanipSonuyormuAcikmi) {
runnable = new Runnable () {// Define the code block to execute
in @Override
public void run () {// Things to do in the main thread
flashyanipsoneno the ();
//handler.postDelayed (this, 1000); Repeat the executable code block for 1 second. "This" refers to an executable object
flashyanipsonenoff ();
//handler.postDelayed (this, 1000); // Bids will arrive every few seconds
}
};
handler.postDelayed (executable, 1000); // The first message is displayed in seconds
}
}




public void message (Boolean query, String message1, String message2, int sure) {
CountDownTimer toastCountDown;
last toast toast;

if (query) {
toast = Toast.makeText (getApplicationContext (), message1, Toast.LENGTH_LONG);
toast.setGravity (Gravity.TOP | Gravity.LEFT, 0, 0);
toastCountDown = new CountDownTimer (sure, 1000) {
public void onTick (long millisUntilFinished) {
toast.show ();
}
public void onFinish () {
toast.cancel ();
}
};
} Else {
toast = Toast.makeText (getApplicationContext (), message2, Toast.LENGTH_LONG);
toast.setGravity (Gravity.TOP | Gravity.RIGHT, 0, 0);
toastCountDown = new CountDownTimer (sure, 1000) {
public void onTick (long millisUntilFinished) {
toast.show ();
}
public void onFinish () {
toast.cancel ();
}
};
}
toast.show ();
toastcountdown.start ();
}

}

sfml – Want flashing text

I want a text that flashes from green to white and back to green again until the window closes. In the following I have tried, but I can not get it to work, please help me.

int main ()
{
sf :: RenderWindow window (sf :: VideoMode (LAYOUT_WINDOW_WIDTH, LAYOUT_WINDOW_HEIGHT),
"Tetris 2019 – a new beginning");

                sf :: Font myFont;
if (! myFont.loadFromFile ("cartoon relief.ttf")) {

}

window.setFramerateLimit (30);

sf :: Text gameOver;
gameOver.setFont (myFont);
gameOver.setFillColor (sf :: Color :: Green);
gameOver.setStyle (sf :: Text :: Regular);
gameOver.setString ("GAME OVER!");
gameOver.setCharacterSize (65);
gameOver.setPosition (30, 60);

// everything below is copied to the "processSplash" function
while (window.isOpen ())
{
sf :: elapsed time;
sf :: Clock r;

sf :: time delta_time = sf :: seconds (1);

sf :: text playAgian;
playAgian.setFont (myFont);
playAgian.setFillColor (sf :: Color :: Green);
while (window.isOpen && elapsed_time> = delta_time)
{
if (expired_time == delta_time)
{
playAgian.setFillColor (sf :: Color :: Green);
elapsed_time == r.restart ();
}
otherwise
playAgian.setFillColor (sf :: Color :: White);
elapsed_time + = r.restart ();
}
playAgian.setStyle (sf :: Text :: Regular);
playAgian.setString ("Press ENTER to play again!");
playAgian.setCharacterSize (25);
playAgian.setPosition (80, 235);

sf :: event event;

while (window.pollEvent (event))
{
if (event.type == sf :: Event :: Closed)
window.close ();

if (event.type == sf :: Event :: KeyPressed
&& event.key.code == sf :: Keyboard :: Space)

// Close Splash screen and start game
{
/ * processSplash (); * /
}
}

window.draw (gameOver);
window.draw (playAgian);

window.display ();
}


Return 0;
}

root – android bootloop after flashing supersu

I can not turn on my Android device after performing the following actions.

I flashed Twrp with Odin. then supersu.zip flashed with twrp. (latest version of supersu), then I restarted and stuck with the SAMSUNG logo. Then I removed the battery, plugged in again and went to twrp custom recovery. Then I did a normal reset without changing the settings. After that, the phone will display the startup screen and the Samsung animation. Then the phone starts again from the beginning. This process is repeated endlessly.

Model: SM-J120G
Android: 5.1.1 Lollipops
SuperSU: Latest version

Please help me to fix it. I'm sorry if this is not the place to publish it. Many Thanks!

rooting – S8 EXYNOS G905F is a safe flashing of dm verity zip

is it safe to flash the dm verity zip?

I ask because I want to see / read some cases when I try to flash a ROM, the phone goes to the delete stage, displays the dm-verity error, and then reboots

I tried flashing TWRP, but every time

NOTE: The dm-verity-zip was never flashed during a TWRP recovery attempt

I try my phone gets a stack in a bootloop nomatter as I start TWRP and regardless of the weather delete the data and format or not

Every time I flashed a STOCK ROM

1. Flash TWRP
2. Check if the phone can still boot into the system
when booting into the system
3a. Try to confirm the availability of TWRP by starting in recovery and system OSs in several ways to ensure that TWRP is always available
if TWRP is not installed (for example, inventory recovery)
if can successfully boot into the system
4a. go to 1.
if boat loops
4a. go to 3b.
if TWRP was successfully installed (TWRP always boots)
5. undefined (you may try to install Magisk or SuperSU - whichever is safer)
if boat loops
3b. Charge STOCK ROM
4b. Start it and wait for the first setup screen to appear
5. go to 1.

I am using Android 8.0, XSA Samsung Galaxy S8 G950F (was very difficult to find ROM for this model)

and I do not want to be able to flash the STOCK ROM again if something goes wrong with the root attempt

If I can not roast manually

becomes a custom ROM (https://www.goandroid.co.in/best-custom-roms-for-samsung-galaxy-s8-and-galaxy-s8-plus/89093/)

provide root in the ROM itself

and if so, if I can flash a ROM incorrectly, can I still flash the STOCK ROM and try again?

Google – Is anyone familiar with this flashing issue on the Chrome tab bar?

So I checked my plugins, extensions, and other things that might cause the problem. I reset my settings and reinstalled Google Chrome.

And has malware check cleaned my cookies and the history rebooted my PC and on and on things I found on the internet.

But it still does not work, it also bothers me when you right-click. Right-click on the Windows. Just pile it up and keep blinking, and it's so annoying that someone has been confronted with this problem.

Here are some screenshots I made.

This is in the upper range. It will show where the title of the tabs will sometimes flash blue / black when switching and scrolling.

This is at the top. There, the title of the tabs is displayed. If you switch between the tabs and sometimes scroll, it flashes blue / black

This is the stack problem if I right-click and disappear after a few left-clicks, but it's pretty annoying:

This is the stack problem if I right-click and disappear after a few left-clicks, but it's pretty annoying

Here's another one