I'm playing a DnD 5e campaign with some of my colleagues. It's my first RPG in decades and something like my fourth character ever. I know when to ask for help. Help!
I am instructed to create a 4th level character to join an existing group. very old female forest gnome sorceress; something like a sloppy medicine woman. I use the PHB for reference as well as roll20 and other online resources and the Android app "Fight Club 5".
I think this character is pretty powerful for his level. Please tell me all the mistakes I made while interpreting the build rules.
(Note: I made changes when I got feedback, so the answers may be inaccurate, but they were just the opposite.)
I chose the Archfey Patron for the Warlock. At first, I did not mention that because it is not. by itself, modifiers seem to add (but it allows for the selection of certain items / abilities that modifiers could add).
Look at CantripsA forest gnome picks two straight out of the gate. Little illusion and Talk to little beasts (This refers to the beast speech that refers to talking to animals.) If it's correct, I will still limit it to tiny creatures.) As for the sorceress, she would have had 3 Cantrip slots on the 4th level; Add Pact of the band should result in three additional Cantrip slots. The sum is 2 + 3 + 3 = 8 cantrips for a 4th level Forest Gnome Warlock. "Really?"
Look at MagicIn the 4th level, a sorcerer would have two 2nd level bills and five "known spells" (which in my opinion can only be exchanged when you reach a level).
Look at invocationsIn the 4th level, a sorcerer would have two recalls. I'm not sure about the difference between invocations and Cantrips; For my character, I chose Agonizing Blast (which acts as a permanent booster for a separate cantrip) and Mask of Many Faces (which might as well be a Cantrip).
Then statistics. My basic statistics are:
but then I can add:
- +1 DEX by Forest Gnome Race,
- +2 INT from the Gnome Race,
- +2 of Warlock Level 4, which I split between CON and CHA,
so my last stat block becomes:
DEX: 10+1 = 11
CON: 12+1 = 13
INT: 14+2 = 16
CHA: 15+1 = 16
and for hit points this should give me 8 (base) +1 (CON modifier) + 3x (5 + CONmod) (fixed increase of each level above the 1st) = 27 hp,
Does it all seem reasonable or am I? path off base here? I really do not mean to be a munchkin; I had this person in mind before I started to work on their design.
That is the core of my question. For additional information here are the spells that I thought I could choose:
- blade protection
- Eldritch Blast (with agonizing explosion)
- Magician's hand
- Minor Illusion (comes with Forest Gnome)
- Message (free with Tome)
- Firebolt (free with Tome)
- Spare the Dying (free with Tome)
- Magic Slots:
- Spells known:
- Hellish Rebuke (SL1, but additionally receives 1W10 in a SL2 slot)
- Invisible servant
- Misty Step
- spiders climb
- Painful explosion
- Mask of many faces
- Other skills:
- Eldritch Blast
- Talk to Little Animals (comes with Forest Gnome)
Thank you very humbly and sincerely.