What programming languages and coding skills do I need to learn to join the gaming industry as an entry level developer?

What programming languages and coding skills do I need to learn to join the gaming industry as an entry level developer? – Game Development Stack Exchange

gaming – How to play one game in one pc at same time But 2 players

This is my problem,
I have minecraft on my pc And I have a brother (10 years old) , He wants to play minecraft with me on my server . But I have only one powerful pc that can run minecraft . I have an antoher pc but It is 10 years old windows xp 2GB ram. I woud like to play with my brother at the same time using 2 screens , 2 keyboards and 2 mouses .Can I do that . My pc is
Windows 11 2200
12 GB Ram
Intel 15 processer
please tell me If anyone know.
Thank you

No sound in headphones on Asus Rog Strix Z590-I Gaming Wifi (Realtek ALC4080 audio)

I installed 21.04 (alongside Win10) in order to get the wifi working (updates set to the latest as well), and it works beautifully otherwise; though it does take long to boot up.

The headset (3.5 mm jack) is detected, but when selected, the external speakers play instead, with no sound in the headset. The external 5.1 speakers are otherwise detected correctly. All other drivers are fine, including audio via HDMI and Display Port.

My issue appears to be similar to this one: Unable to play sound via headphones in my Asus Rog laptop

Grateful for any help. Thanks!

nvidia – Lenovo Ideapad gaming 3, can’t adjust screen brightness with Ubuntu 20.04 or 21.04

This question is similar to quite a few others here, and I’ve tried a few things without luck. A brand new Lenovo Ideapad works like a charm with Ubuntu 20.04 (later updated to 21.04), except that the screen brightness cannot be adjusted in any way. Not by the slider control found top/right on the screen, not the Fn+F5/F6 buttons, nothing.

sudo lshw -C display:

       description: VGA compatible controller
       product: TU117M (GeForce GTX 1650 Ti Mobile)
       vendor: NVIDIA Corporation
       physical id: 0
       bus info: pci@0000:01:00.0
       version: a1
       width: 64 bits
       clock: 33MHz
       capabilities: pm msi pciexpress vga_controller bus_master cap_list rom
       configuration: driver=nvidia latency=0
       resources: iomemory:fc0-fbf iomemory:fc0-fbf irq:79 memory:d0000000-d0ffffff memory:fcc0000000-fccfffffff memory:fcd0000000-fcd1ffffff ioport:4000(size=128) memory:d1080000-d10fffff
  *-display UNCLAIMED
       description: VGA compatible controller
       product: Renoir
       vendor: Advanced Micro Devices, Inc. (AMD/ATI)
       physical id: 0
       bus info: pci@0000:05:00.0
       version: c7
       width: 64 bits
       clock: 33MHz
       capabilities: pm pciexpress msi msix vga_controller bus_master cap_list
       configuration: latency=0
       resources: iomemory:fc0-fbf iomemory:fc0-fbf memory:fce0000000-fcefffffff memory:fcf0000000-fcf01fffff ioport:1000(size=256) memory:d1500000-d157ffff

lspci | grep -i vga:

01:00.0 VGA compatible controller: NVIDIA Corporation TU117M (GeForce GTX 1650 Ti Mobile) (rev a1)
05:00.0 VGA compatible controller: Advanced Micro Devices, Inc. (AMD/ATI) Renoir (rev c7)

Any idea what I can do to help this?

BTW: the machine does not have any Windows system on it at all. I run Ubuntu exclusively, normally very happy with that.

history of gaming – Who were the holders of the Shadowrun license through 2017?

1989 – FASA corporation creates Shadowrun.

1989 – Beam Software acquires the license for one SNES title. 1993 it publishes the game under the title Shadowrun.

before 1990 – FanPro GmbH acquires the German Shadowrun license.

before 1993 – BlueSky Software works on a SEGA Genesis title, published as Shadowrun in 1994.

before 1995 – Compile Co. Ltd works on a SEGA Mega-CD title, published as Shadowrun in 1996 as the last Mega-CD title ever

2001 – FASA closes doors as a publisher and becomes an IP holder. The Shadowrun IP is bought by WizKids LLC. Shortly after FanPro LLC is founded by FanPro GmbH and gains a whole bundle of licenses from WizKids, including the main Shadowrun license. Separate, the German license is with FanPro GmbH.

2003 – WizKids and its held IP are bought by Topps, but still controls handing out its licenses as a subsidiary.

ca. 2004 – Microsoft trademarks Shadowrun for PC & X-Box after acquiring the game license. FASA Studio produces the FPS “Shadowrun” under this license to be published in 2007.

End of 2006 / Early 2007 – Fast Forward Enterprises (FanPro GmbH’s warehouse and shipping partner) goes bankrupt. As it vanishes with a lot of funds from FanPro GmbH, it has, in turn, to siphon funds from FanPro LLC to stay afloat. Over the months this becomes unsupportable, and starting April 2007 FanPro GmbH sells off the IP & licenses they own (for example the Dark Eye, but not Shadowrun) in a pitch to raise enough money to stay afloat longer.

February to April 2007 – WizKids doesn’t renew the bundle of licenses FanPro LLC and FanPro GmbH held, but negotiates with InMediaRes Productions LLC. Only the german Shadowrun novel license remains (possibly?) with FanPro GmbH, the rest returns to WizKids/Topps.

May 2007 – IMR founds Catalys Games LabsLLC (CGL) to hold all the tabletop licenses and shortly after sublicenses the German Shadowrun tabletop license to Pegasus Spiele GmbH (often referenced as Pegasus Press).

2008 – FanPro GmbH stops publishing the German Shadowrun novels over a dispute if they actually had retained the license or not.

2008 – Topps announces to close WizKids, retaining some IP (like Shadowrun) while selling the rest of WizKids (like HeroClix) to National Entertainment Collectibles Association in September 2009. CGL (for IMR) retains the Shadowrun tabletop licenses, as does Pegasus.

Early 2012 – Harebrained Schemes acquires the Computer license from CGL & Topps, paid for via Kickstarter, making with it the Shadowrun Returns series.

July 2012 – Cliffhanger Productions acquires the mobile & online license from Microsoft, CGL & Topps via crowdfunding. The game originally planned as Shadowrun Online is published as Shadowrun Chronicles: Boston Lockdown in 2015.

SEO Advice? Gaming website

Hey guys,

I’m looking for some additional advice on how to improve my rankings for in google for specific blog articles. I am seeing in webmaster tools that I’m getting into a lot of related searches, but I rank between 30-60 which as we all know means I’m getting literally no hits.

Here’s an example, I invested time into writing it, so I feel that their is quality in the article, but I’m looking for some further guidance.

Any advice would be greatly appreciated. My aim is just to expand my audience, and for clarity I wrote the blog code myself, so this is not a wordpress website.



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Selling – Gaming Site – since 2002


I have a gaming website for sale (GamerzPlace.net/Gamerz-Place.net)

I originally bought the domain Gamerz-Place.net in 2002 and have been running the forum here.

Later on I acquired the GamerzPlace.net domain and have been using both.

The forum community has a custom made theme (1 of a kind).

There is some monetization with Google Ads.

However, the site was initially built as a hobby site and not intended to generate $

What’s included:

Custom Theme/Design
both domains names (gamerzplace.net/gamerz-place.net)
all files
database files
email accounts
social media accounts
forum software license is NOT included, as vB does not allow transfers of a second hand vB license.

Asking Price: $500 USD
Domain Registrar: Cloudflare
Domain Expiry: 2021
Revenue: Can be sent via PM (as I’d like to keep it private only to those seriously interested in buying)
Traffic: Can be sent via PM (as I’d like to keep it private only to those seriously interested in buying)
Payment Options: Paypal, Escrow



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