dnd 5e – Is there a spell, item, or other game feature that would give my character insight to an enemy’s weaknesses and resistance?

There are several possibilities to get this information.

1. Hunter’s Sense

A 3rd level feature of the Monster Slayer Ranger and the only ability I know of, that is explicit about those effects:

As an action, choose one creature you can see within 60 feet of you. You immediately learn whether the creature has any damage immunities, resistances, or vulnerabilities and what they are. If the creature is hidden from divination magic, you sense that it has no damage immunities, resistances, or vulnerabilities.

2. Abilitiy Checks

Intelligence (Arcana/Nature/Religion) can give you some insight concerning a creature. But it doesn’t give you a guarantee.

Arcana

Your Intelligence (Arcana) check measures your ability to recall lore
about spells, (…) the planes of existence, and the inhabitants
of those planes

Nature

Your Intelligence (Nature) check measures your ability to recall lore
about (…) plants and animals, the weather and natural cycles.

Religion

Your Intelligence (Religion) check measures your ability to recall
lore about deities, rites and prayers, religious hierarchies, holy
symbols, and the practices of secret cults.

But that involves only common knowledge about a creature’s stats. It involves no new knowledge about a creature, it just depicts your character’s potential knowledge about a particular creature. If your DM decides that your character never heard about that creature before, you cannot roll, of course.

3. Divination

Your magic and an offering put you in contact with a god or a god’s servants. You ask a single question concerning a specific goal, event, or activity to occur within 7 days. The DM offers a truthful reply. The reply might be a short phrase, a cryptic rhyme, or an omen.

It’s a bit of a stretch, but you could ask for example how you will defeat that boss to get a hint about their vulnerabilities.

4. Know Your Enemy

A 7th level feature of the Battle Master Fighter, that sort of solve your problem:

If you spend at least 1 minute observing or interacting with another
creature outside combat, you can learn certain information about its
capabilities compared to your own. The DM tells you if the creature is
your equal, superior, or inferior in regard to two of the following
characteristics of your choice:

  • Strength score
  • Dexterity score
  • Constitution score
  • Armor Class
  • Current hit points
  • Total class levels (if any)
  • Fighter class levels (if any)

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legal – If I use someone else’s idea (not work, an *idea*), do I have to give them credit?

An idea isn’t protected by United States copyright law, and ideas are stolen by entrepreneurs often. To quote 17 U.S. Code § 102:

(b)In no case does copyright protection for an original work of authorship extend to any idea, procedure, process, system, method of operation, concept, principle, or discovery, regardless of the form in which it is described, explained, illustrated, or embodied in such work.

This means that an idea is not in a tangible form (or a copy), and is perfectly able to be taken by you without any legal repercussions. It explicitly states an idea cannot be copyright protected.

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Most Helpful Way To Tell Someone The Quality Of Their Work Is Not Meeting The Give Standards

Discussion in ‘Self Improvement and Being Successful’ started by StyYLL, May 5, 2021 at 1:26 PM.


  1. StyYLL

    StyYLL




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    I have a friend that wants to work with me and I want to work with them. But it takes almost as much time from me to help them do the jobs and double check the work as it would for me to do it by myself. I would also know the work was done 100% right… How do I tell them I want to keep working with them, but they need to practice more to be able to do the work? Is that reasonable to not pay them while they practice? I have paid them in the past to do this but they need more pratice.

     

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    May 5, 2021 at 1:26 PM

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Numerical Integration seems to give wrong result

I am trying to integrate a long expression numerically. But I just noticed that something is off with the integration. I have to integrate from 1 to 0.1. When I integrate from 1 to 0.2 & 0.2 to 0.1 and add up, it gives a different result than just integrating from 1 to 0.1. Is it due to some problem in the method of integration? Which one is better in this case?

dofdata = Import(NotebookDirectory() <> "gstar.txt", "Table"); 
g = Interpolation(dofdata, InterpolationOrder -> 2, 
   Method -> "Hermite");
ratedata = Import(NotebookDirectory() <> "rate.txt", "Table");
Subscript(C, e) = 
  Interpolation(ratedata, InterpolationOrder -> 2, 
   Method -> "Hermite");
f(Nu)s = 
  Function({r, sin2(Theta), ms, Ti, Tf}, 
   Block({GF = 1.166*10^-5, 
     MPl = 1.22* 10^19, (Eta)B = 6.05*10^(Minus)10, mZ = 91.1876, 
     mW = 80.379}, {$MaxExtraPrecision = 1000};
    NIntegrate(((-Sqrt(90/(8*Pi^3))*MPl) /( 
         g(T)^(1/2)*T^3))*(1 + (T*g'(T))/(3*g(T)))*0.25*
      Subscript(C, e)(T)*GF^2*
      (( r*T^6)/
        Tf) (g(T)/g(Tf))^(1/
         3)  ((ms^2 * 
           sin2(Theta))/(2*(( r*T^2)/Tf) (g(T)/g(Tf))^(1/3)))^2*
      ( ((ms^2 * 
              sin2(Theta))/(2*(( r*T^2)/Tf) (g(T)/g(Tf))^(1/3)))^2 + 
         (Subscript(C, e)(T)*GF^2*(( r*T^6)/Tf) (g(T)/g(Tf))^(1/3))^2/
          4 + 
         (ms^2/(2*(( r*T^2)/Tf) (g(T)/g(Tf))^(1/3)) -
            ((2*(Sqrt)2*1.20206*GF*(Eta)B*T^3)/(4*Pi^2) -
              ((8 (Sqrt)2 *GF)/(3*mZ^2))*(g(T)/g(Tf))^(1/
                  3)*2*((7 *(Pi)^2 * r*T^6)/(240*Tf)) - 
              ((8 (Sqrt)2 *GF)/(3*mW^2))*(g(T)/g(Tf))^(1/
                  3)*2*((r*T^6*5.6822)/((Pi)^2 *Tf))) )^2)^(-1)*
      (1/(Exp(((r*T)/Tf) (g(T)/g(Tf))^(1/3)) + 1)), {T, Ti, Tf},
     Method -> {"AdaptiveQuasiMonteCarlo", "MaxPoints" -> 10^10}, 
     MaxRecursion -> 100)));


In(92):=
 a = f(Nu)s(1, (20.*10^-9)^(1/2), 2.*10^-6, 1., 0.2)
b = f(Nu)s(1, (20.*10^-9)^(1/2), 2.*10^-6, 0.2, 0.1)
c = f(Nu)s(1, (20.*10^-9)^(1/2), 2.*10^-6, 1, 0.1)
a + b
c

Out(92)= 0.000918702

Out(93)= 0.00122894

Out(94)= 0.00127028

Out(95)= 0.00214764

Out(96)= 0.00127028

Data files used for the integration are gstar.txt and rate.txt