## A question about you and the Open Graph Tags!

Would you answer these 3 questions?

1. When you start a new website, do you always include all required Open Graph tags in your HTML code?

2. What are your experiences as a developer / designer at Open Graph Tags?

3. What problems do you often encounter as a user when sharing a website in an SNS?

Many Thanks!

## A question about you and the Open Graph Tags!

Would you answer these 3 questions?

1. When you start a new website, do you always include all required Open Graph tags in your HTML code?

2. What are your experiences as a developer / designer at Open Graph Tags?

3. What problems do you often encounter as a user when sharing a website in an SNS?

Many Thanks!

## A question about you and the Open Graph Tags!

Would you answer these 3 questions?

1. When you start a new website, do you always include all the required Open Graph tags in your HTML code?
2. What do you think of the Open Graph tags as a developer / designer?
3. What problems do you often encounter as a user when sharing a website in an SNS?

Many Thanks!

## Real analysis – box dimension of the graph of an increasing function

This Hausdorff dimension of the graph of an increasing function shows that:

To let $$f$$ a continuous, strictly growing function $$[0,1]$$ to
with $$f (0) = 0, f (1) = 1$$, Then $$dim_H ; G = 1$$ from where $$G$$ is the graph of $$f$$,

I have the casino feature on hand, which is described in Massopoust as follows Interpolation and approximation with splines and fractals:

To let $$X = [0,1] times mathbb {R}$$, $$N = 4$$ and $${(X_v, y_v): 0 = x_0 < ldots x_N = 1, 0 = y_0 < ldots , Define an IFS by $$f_i (x, y) = begin {pmatrix} x_i-x_ {i-1} & 0 \ 0 & y_i – y_ {i-1} {pmatrix} begin {pmatrix} x \ y {pmatrix} + begin {pmatrix} x_ {i-1} \ y_ {i-1} {pmatrix}$$ to the $$i = 1, lpoints, N$$,

The associated RB operator $$T$$ is contractive and its unique fixed point is called a casino feature $$c:[0,1] to [0,1]$$, These functions are increasing monotonously and therefore $$dim_H ; Graph (c) = dim_B ; Graph (c) = 1$$,

I was wondering how to show it $$dim_B ; Graph (c) = 1$$ and if there is a general argument:

To let $$f$$ a continuous, strictly growing function $$[0,1]$$ to
with $$f (0) = 0, f (1) = 1$$, Then $$dim_B ; G = 1$$ from where $$G$$ is the graph of $$f$$,

I find no argument supporting $$dim_B ; G le 1$$,

## Graph theory – trees, forest, connected graph with 1 cycle.

I have trouble visualizing this question.

Suppose G is a simple graph with node V (G) = [5] and d (1) = 2, d (2) = 1, d (3) = 2, d (4) = 1.
What is d (5) if G is a forest with 2 components? A coherent graph with 1 cycle?
Give examples.

## Algorithms – Optimality of the recursive best-first search in the graph search

As mentioned in the answer to this question, the RBFS algorithm extends the nodes in the same order as A *. I think RBFS should not be optimal in the graph search if the graph is legal but inconsistent, like A * is. However, the answer says that RBFS is optimal even in graph search if the graph is only valid. Please answer why this difference is made.

Comparison between IDA * and recursive best first search

## Combinatorics – Consequences of a graph without an odd circuit or its complement

"If a graphic $$G$$ contains no odd circuits $$C_ {2k + 1}$$ to the $$k geq 2$$or his supplement, then we have $$omega (G & # 39;) alpha (G & # 39;) geq | V (G & # 39;) |$$ for every induced subgraph $$G & # 39;$$ from $$G$$ "

from where $$omega$$ is the clique number, $$alpha$$ is the stability number, $$| V |$$ is the number of vertices in the graph. This actually shows that if we prove the strong perfect graph set, we already prove the perfect graph set.

I'm trying to prove the claim, and I can show that if there's a cycle $$C_ {2k + 1}$$ With $$k geq 2$$, we have $$alpha (C_ {2k + 1}) = k, omega (C_ {2k} +1) = 2$$, The multiplication becomes $$2k <2k + 1$$ (similar to the supplement). My questions are however:

1. How can I show this if a subgraph is not $$C_ {2k + 1}$$ then we have the condition?
2. Is there a difference if I use the circuit instead of the cycle?

## Double Geometric Double Graph – Mathematics Stack Exchange

I wondered if anyone could show me how to draw a double geometry double graph. I know how to draw the first dual graphics $$G ^ *$$ However, I am not sure how to take a second dual graphic $$G ^ {**}$$,

Is it enough to prove this face? $$G ^ *$$ must not contain more than one vertex of $$G$$ then $$n ^ {**}$$ = $$f ^ *$$ = $$n$$, from where $$n ^ {**}$$ is the number of nodes of $$G ^ {**}$$?

And finally it is possible to reverse and find the process $$G$$ from $$G ^ *$$?

Note: $$G$$ is a coherent planar graph

## Coloring – Chromatic polynomial of a simple, unconnected graph

I work in the following graphic.

Prove that, if $$G$$ is a separate simple graph, then its chromatic polynomial $$P_c (k)$$ is the product of the chromatic polynomials of their components. What can you say about the lowest non-disappearing term?

I'm thinking about calculating the chromatic polynomial for each separate component from separate $$G$$, then $$P_c (k)$$ That would be the product, but I'm not at all sure about this thought. I am also not sure what "lowest non-disappearing term" means. Thanks in advance for any hint or help.

How can I throw an unlit knot?
Is the current status of Shader Graph in LWRP possible?

In this great article, Toon Shader handles OP handles from the VertexLit shader. Is something similar achievable with Shader Graph?