Problems Analyzing JSON in Lua

Problem:

Need help loading a JSON file into a spreadsheet array in Lua for Corona SDK development?

My goal:

Use key-value pairs to call specific data from the JSON file into my application.

Current application behavior

The Corona Simulator Console returns only a table ID such as -> table: 114AF7D8

Expected behavior

Returns the name "Smith" when I print (DialogsTable.name2)

A reference to the Lua Code:

Enter image description here

A reference to the JSON file:

Enter image description here

Insert link in JSON function

var json = {

0: {link: & # 39; www.google.com & # 39 ;, picture: & # 39; img / pizza1.png & # 39 ;, title: & # 39; calabresa1 & # 39 ;, description: & # 39; cheese & # 39 ;, brand: & # 39; super & # 39 ;,
1: {link: # #, # image: # img / pizza1.png # title: # calabreza2 # description: & # 39; pickles & # 39; ;, tag: & # 39; small & # 39;},
2: {link: # #, # image: # img / pizza1.png # title: & # 39; calabreza3 & # 39 ;, description: & # 39; tomato & # 39; ;, brand: & # 39; media & # 39;},
3: {link: # #, # image: # img / pizza1.png # title: & # 39; calabreza4 & # 39 ;, description: & # 39; chili & # 39; ;, tag: & # 39; grande & # 39;},
};

Friends, why, when I link to a page, it says "#". The link does not work, nothing happens.

Oracle JSON ADT in the collection

Why does not the operator table () work?

create or replace type tmp_011040_t2 as
  table of (JSON_OBJECT_T) NOT PERSISTABLE;

declare
  l_objects tmp_011040_t2;
begin
  l_objects := tmp_011040_t2();
  l_objects.extend(1);
  l_objects(l_objects.last) := JSON_OBJECT_T.parse('{"a":"1","b":"1"}');
  l_objects.extend(1);
  l_objects(l_objects.last) := JSON_OBJECT_T.parse('{"a":"2","b":"2"}');
  for i in (select * from table(l_objects) ) loop -- ERROR!!!
      null;
  end loop;
end;

-- ORA-40573: Invalid use of PL/SQL JSON object type.

Javascript – how do you get JSOn response in HTML table using pure JS?

This is HTML code:

No. Name Catagory Slug Price GST Price Keywords Specification Description Attributes Available Stock Payment Method Approval Status Approve Deal of the Day Edit & Delete
Approve

and my js is

function getProductsData() {
    var data = "";
    var type = "application/x-www-form-urlencoded";
    var url = "get_product_data";
    var asyn = "true";
    var method = "POST";
    var respCallback = function(resp){
        var proddata = JSON.parse(resp);
        var table = document.getElementById('prodTable');
        console.log(table);
        for (var i = 0; i < proddata.length; i++) {
            console.log(proddata(i));
        };
    }
    var res=serverRequest(data,method,url,asyn,type,respCallback);
}

the getProductsData() is an onload function written in the body and gets the answer as JSON.

I need to know how to insert the JSON response into the table. I'm new to Js and I do not need a JQuery code. Because I'm learning js.

Thank you in advance.

files – How do I get a base64 image from JSON, create a node and attach this image?

I have a JSON array with an image in Base64 format. I need to export this image from this JSON and create a knot in Drupal 8 with this image. I'll create a program for that, but it will not work. But it creates a picture for me with this folder.

$data = base64_decode($imgData('data'));
$finfo = finfo_open();
$mime_type = finfo_buffer($finfo, $data, FILEINFO_MIME_TYPE);
finfo_close($finfo);

$ext = $mime_type ? str_replace('image/', '', $mime_type) : 'png';
$file_name = str_replace(' ', '-', $imgData('description'));
$file = file_save_data($data, 'public://standortImages/' . $file_name . '.' . $ext);

The $file Variable does not contain a file instance.

To save a JSON file in my folder.

Hello everybody,

I need help, how can I save this jsonfile in my folder where I have my code.

This is the path C: Users robin Downloads xampp htdocs bob
SEMrush

my code

       // Load initial values from JSON 'file'
    jsonfile = '({"lane 1":"1","lane 2":"1","lane 3":"5","lane 4":"2"})';
    var initialstate = JSON.parse(jsonfile);
    setLaneState("lane1",initialstate(0)('lane 1'))
    setLaneState("lane2",initialstate(0)('lane 2'))
    setLaneState("lane3",initialstate(0)('lane 3'))
    setLaneState("lane4",initialstate(0)('lane 4'))

Code (JavaScript):

json rpc – How do I use the rpc listunspent command with bitcore-lib to create a transaction and get the transaction hash?

I'm trying to use the rpc command listunspent to get all the UTXOs that are relevant to an address, and then I try to pass them to a transaction with bitcore-lib.
Below is my code:

const Client = require('bitcoin-core');
const bitcore = require('bitcore-lib');
const client = new Client({ 
  network: 'regtest', 
  username: 'bitcoinuser', 
  password: 'bitcoinpass', 
  port: 18443 
});

var tx = new bitcore.Transaction();

var sourceAddress = ("mwkT2k1o6k4dF7ZZQ2VBbw7VedBkQA2CBK");
var minconf = 6;
var maxconf = 999999;
var targetAddress = "2Mw3iwZdVXjeb7BN5hWqegFs8VdfZo5Rmdo";
var privateKey = "cQqVxdtPz95monJe8QJUE4h5JVtSSAjTQ1SU6z8PL9pmFj5V7ieA";

var txns = ();
client.listUnspent(minconf, maxconf, sourceAddress)
    .then(function(help){
    txns = help.slice();
    return txns;
  }).then(function(txns){
    return tx.from(txns).to(targetAddress, 15000).sign(privateKey);
  }).then(function(result){
    console.log(result);
  });

The result is similar to the transaction object.

I want to receive the transaction hash, which I can then send.

Note: I'm trying to run my core in RTEST mode. I do not want to use Livenet or Testnet. I have also announced the public and private keys, as they have no real value.

The first lines of the output look like this:

Transaction {
  inputs:
   ( PublicKeyInput {
       witnesses: (),
       output:
        Output {
          _satoshisBN:
           BN { negative: 0, words: ( 16972032, 37 ), length: 2, red: null 
},
          _satoshis: 2500000000,
          _scriptBuffer:
           ,
          _script:
           Script {
             chunks:
              ( { buf:
                   ,
                  len: 33,
                  opcodenum: 33 },
                { opcodenum: 172 } ),
             _isOutput: true } },
       prevTxId:
        ,
       outputIndex: 0,
       sequenceNumber: 4294967295,
       _script: Script { chunks: (), _isInput: true },
       _scriptBuffer:  },
     PublicKeyInput {
       witnesses: (),
       output:
        Output {
          _satoshisBN:

text – Need help reading structured JSON / XML files in the Lua language for Corona SDK

I tried to read a json / xml or simple lua language text file for the Corona SDK, but I did not succeed. In all the tutorials I've followed, people basically wrote a file and then read it. In this way, the created file does not end up in the Corona sandbox and the developer can not access the file to my knowledge.

What I wanted to achieve was to put an externally created file somewhere in the root directory and read my Lua code and put the text elements into my game instead of hard-coding texts.

If anyone has any knowledge or experience regarding this species, please clarify me as I have been stuck here for a few days now.

Thank you for taking the time to read this.

Greetings.