How to mask 2D tile sprites

I want to use masking technique to be able to reuse tiles. Basically I have the base texture and an array of masking textures for different corners and positions and want to combine the two to get a new texture.

enter image description here

I encountered this technique while browsing and want to learn more about it. Any help is appreciated. Sorry for my bad english.

url rewriting – Rewrite rule to mask specific query vars with a path suffix for all pages

I want to allow any page on a WP site to accept a /local/<state>/<city> suffix at the end of any path which translates into custom query vars. Other query vars should remain the same, so I don’t want to hardcode in all the parameters to rewrite into.

For example:

  • /solutions/local/il/chicago should rewrite to index.php?pagename=solutions&state=il&city=chicago
  • /solutions/local/il/chicago?foo=bar becomes index.php?pagename=solutions&state=il&city=chicago&foo=bar
  • /blog/local/il/chicago becomes index.php?post_type=post&state=il&city=chicago

Basically I want to do two rewrites in one. I want WP to parse its query vars from the URL first without my suffix, then parse my params from the suffix and add them with the existing ones.

I currently have this working now:


However, this only works for top-level pages, it will not work for the home page, and it will only work for single pages but not archives or other types of pages. Plus it clears out any additional query parameters that may have been given. I want my rewrite to work on any URL so it just adds my new params on top.

I will beautify any word or phrase with a beautiful clipping mask and awesome images!!! for $3

Thank you for selecting my service. I think my job will be to your liking. I will make your favorite word or phrase interesting with clipping masks and beautiful background images. Please see the instructions.


Your favorite word or phrase should be given to me after the order from my service. Give me your favorite background Image which you like.[If you unable to give me your favorite background image, I will beautify your word or phrase in my ownstyle] Your work will be completed and dispatched within the stipulated time. I will try my best and work with honesty and dedication.

by: azadulDM
Created: —
Category: Art & Design
Viewed: 191


bitwise – Generate mask for non zero (or inverse) nibbles in integer

Apologies for the cryptic title, but the problem really is rather simple.

I have a 64 bit integer which I enterpret as 16 4 tib nibbles, or a nibble array if you wish, and I needed generate a mask covering the nibbles which are zero, or the inverse.

I have already come up with a solution, but it seems to me that there has to be a better way.

uint64_t getNonZeroMask( uint64_t b )
    return ( ( ( b >> 2 | b ) >> 1 | ( b >> 2 | b ) ) & 0x1111111111111111 ) * 15;

The above is the most efficient I’ve found. I’ve tried numerous approaches, but they pretty much all use the same approach.

Just in case there should be any doubt what exactly I’m frying to do, a give value:
Should give the mask:
or the inverse.

Wha tI have works, of course, but I do believe it can be done better, and I’d very much like to know how. Preferably it would only involve bitwise operations. Intrinsics from bmi and similar are okay, but I haven’t found anything that seems usefull. It may be that I’m entirely in the wrong, and this is indeed the way of doing it, in which case I’d very much like to know that too.

Best regards.

Disposable 3 Ply Surgical Face Mask

Tianjin Yilu Cheng Technology co., Ltd. located in Tianjin binhai new area. Tianjin is one of the four municipalities in China. Tianjin Yilu Cheng Technology co., Ltd. is an industrial and trading enterprise that integrates Research and development, design, production, sales, after-sales.
Focus to the industry to meet the needs of consumers for quality products. we have possessed strong marketing and resource integration capabilities. Our company main products include plastic products, environmental products, glass products, daily necessities, household products, office supplies, etc. Our company can customize products according to customers’ needs. Since its establishment, the company’s products has been exported to all over the world. Tianjin Yilu Cheng Technology co., Ltd. Has high reputation from customers due to its emphasis on quality, management and after-sales service. Our company will achieve greater development with advanced equipment, scientific management, high-quality products and perfect service.Disposable 3 Ply Surgical Face Mask

China Plane Mask Machine factory

Zhejiang Yishuai Mechanical And Electrical Technology Co., Ltd. is located in Fengqiao Town Industrial Park, Jiaxing City. It is invested and constructed by Shanghai Yishuai Garment Machinery Co., Ltd. The factory covers an area of more than 10,000 square meters锛寃hich engaged in high-end Full automatic mask machines, finished ironing series machines, fabric processing machines and intelligent logistics storage equipment systems with own R&D manufacture team.
A complete production line manufacture, from raw materials import – sheet metal& smoothing working – plastic coatting – assemble and installation – adjustment & testing – packing & delivery – after sale. It committed to providing professional leading high-end finishing ironing machines and finishing intelligent logistics & storage solutions for global apparel companies.
Yishuai has a strong technical strength that independently developed a number of high-tech products with invention patents in the industry. Some patents are international leading level which filling blank of China. The company has passed the “National High-tech Enterprise” certification, was named “Zhejiang Science and Technology Enterprise”, “Zhejiang High-growth Enterprise”, and has passed ISO9001 quality system certification, ISO14001 environmental system certification, OHSAS18001 occupational health management system certification. The five-star after-sales service system certification and corporate credit rating are AAA.
It enjoys an excellent reputation in the industry with its excellent quality, honesty and customer-oriented business philosophy, and a high-quality and perfect after-sales service system. It keeps a long-term stable partnerships with well-known garments such as Heilan Group, Sinoer Group, Dayang Group(TRANDS) and many public listed companies. In the future, Yishuai Company will continue to innovation and determined to bring Yishuai into the world’s top brand at garment finishing handle industry.China Plane Mask Machine factory

character creation – Could someone with a cast-iron mask burned onto their face speak?

character creation – Could someone with a cast-iron mask burned onto their face speak? – Role-playing Games Stack Exchange

How can I mask a div with transparent beneath it?

I have a container div (which could be in the center of the page). I want to animate another div (same size) from left edge to over top the container div. That much is easy.

I need the animated div to be invisible except inside the dimensions of the container div.
So you can see the entire page, including the container div but the right edge of the animated div is just left of the left edge of the container div AND INVISIBLE.
I need to move the animated div right until the left edge of the animated div is = the left edge of the container div and visible.
As it moves right I need the part of the animated div that is inside the container div to be visible and everything that is outside the container div to be invisible. At the end of the animation the animated div is completely inside the container div and is visible.

I keep looking at css mask & clip but so far can’t figure this out.


shaders – Most performant way to mask a camera in Unity?

I would like to mask a camera to only render to a certain (non-square) region of the screen, to be used as an overlay, for splitscreen, or any other application.

The goal is obviously to prevent any unnecessary rendering from that camera, so I specified performance, but I’m also happy to hear the easiest to implement option as well.

What I’m considering so far:

  1. Stencil shader on a mesh in front of the camera – but my understanding is that doing so would require modifying all shaders on world objects, which isn’t ideal. Is there an easier way I’m missing?
  2. Transparent mesh with a cutout – I could cut out a hole in a mesh and the solid part would block rendering of objects behind it, but I’m not sure how to make that part be transparent so other things can render

I feel like there must be a simple answer I’m missing but maybe I’m wrong?

DreamProxies - Cheapest USA Elite Private Proxies 100 Cheapest USA Private Proxies Buy 200 Cheap USA Private Proxies 400 Best Private Proxies Cheap 1000 USA Private Proxies 2000 USA Private Proxies 5000 Cheap USA Private Proxies - Buy Cheap Private Proxies Buy 50 Private Proxies Buy 100 Private Proxies Buy 200 Private Proxies Buy 500 Private Proxies Buy 1000 Private Proxies Buy 2000 Private Proxies New Proxy Lists Every Day Buy Quality Private Proxies