dnd 5e – Does the Mind Sliver cantrip’s effect on saving throws stack with the Bane spell?

The cantrip mind sliver from Tasha’s Cauldron of Everything (p. 108) has a secondary effect that subtracts 1d4 from the target’s next saving throw:

(…) subtract 1d4 from the next saving throw it makes before the end of your next turn.

The spell bane from the Player’s Handbook (p. 216) has a similar effect:

(…) the target must roll a d4 and subtract the number rolled from the attack roll or saving throw.

Does the saving throw penalty from mind sliver stack with the effect of bane, causing the target to subtract 2d4 from their next saving throw?

dnd 5e – Does Mind Sliver Stack with Bane?

Yes it does.

The rules for combining magical effects state:

The effects of different spells add together while the durations of those spells overlap.

This rule goes on to impose stacking restrictions on separate castings of the same spell, but explicitly permits the effects of different spells to add together.

So if a creature finds itself under the effects of both bane and mind sliver, then they would subtract 2d4 from their next saving throw they make (before the end of the next turn of the caster of mind sliver).

dnd 5e – Does the Wizard Order of Scribes’ Manifest Mind fly?

According to the updated info in Tasha’s:

As a bonus action while the book is on your person, you can cause the mind to manifest as a Tiny spectral object, hovering in an unoccupied space of your choice within 60 feet of you.

Also,

As a bonus action, you can cause the spectral mind to hover up to 30 feet to an unoccupied space that you or it can see. It can pass through creatures but not objects.

At no point does it say the object can fly, but the only place I can find “hover” in the rules is in regards to Flying:

Fly
A monster that has a flying speed can use all or part of its movement to fly. Some monsters have the ability to hover, which makes them hard to knock out of the air. Such a monster stops hovering when it dies.

…but again, the Manifest Mind is not given a fly speed. My thought is that the object hovers just above ground level, and does not have the ability to go above that. It’s also not affected by difficult terrain, etc. Any thoughts from the experts are appreciated.

dnd 5e – Can the automatic damage from the Witch Bolt spell be repeatedly activated using an Order of Scribes wizard’s Manifest Mind feature?

It’s likely that the Spectral Mind is considered to be your location for the entire duration of the spell.

First, let’s look at the full relevant text of the Manifest Mind ability:

Whenever you cast a wizard spell on your turn, you can cast it as if you were in the spectral mind’s space, instead of your own, using its senses. You can do so a number of times per day equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

As a bonus action, you can cause the spectral mind to hover up to 30 feet to an unoccupied space that you or it can see. It can pass through creatures but not objects.

The Manifest Mind feature says that you can treat the Minds space as your own whenever you cast a spell. I don’t see a clause stating that the spell snaps back to your true location after it’s been cast, nor do you have the option of doing so even if you wanted to. It appears that, once cast, the spell is locked in to treating the mind as the source for the duration.

This means that the Mind must stay within 30 feet of the target, and should the target ever have full cover from the mind, the spell is broken, even if the target is within 30 feet of you, and not behind full cover.

dnd 5e – Does the Aberrant Mind Sorcerer Subclass’ Warping Implosion Ability Affect the User?

For the Aberrant Mind sorcerer origin, it’s lv 18 ability, Warping Implosion, reads as follows:

You can unleash your aberrant power as a space-warping anomaly. As an action, you can teleport to an unoccupied space you can see within 120 feet of you. Immediately after you disappear, each creature within 30 feet of the space you left must make a Strength saving throw. On a failed save, a creature takes 3d10 force damage and is pulled straight toward the space you left, ending in an unoccupied space as close to your former space as possible. On a successful save, the creature takes half as much damage and isn’t pulled.

So, if you teleport to within 30 feet of where you were before, do you need to make a saving throw and potentially take damage and get sucked closer? I can see this playing out one of two ways

  1. Since the saving throws are made right after you disappear, you haven’t reappeared yet and are thus unaffected

  2. Since it is teleportation, the moment you disappear you also reappear in your new location and thus would be affected

dnd 5e – Can the Mind Sharpener infusion be used in tandem with an Armor infusion?

One of the new Artificer infusions from Tasha’s Cauldron of Everything is the Mind Sharpener, requiring “A suit of armor or robes”. There are other Artificer infusions that apply onto armor, such as the Armor of Magical Strength, requiring “A suit of armor”.

Can an Artificer wear robes on top of (or underneath) a suit of armor, infuse the robes with “Mind Sharpener” and infuse the armor with another armor infusion (to benefit from both infusions and the armor’s other properties as per normal) ?

PC Games – Strategic Mind – Spectre of Communism [FitGirl Repack]

Strategic Mind – Spectre of Communism (FitGirl Repack) | Size :6.95 GB
Title: Strategic Mind: Spectre of Communism
Date:13 Nov, 2020
Developer :Starni Games
Publisher : Starni Games
Genre : :Simulation, Strategy​

About This Game:

Strategic Mind: Spectre of Communism is a (hi)story-driven turn-based strategy set in the WW2 period. It offers refined wargame mechanics, story-rich gameplay, and modern 3D graphics. Lead the USSR Armed forces staging the world Communist revolution. For Stalin! For the Motherland!

ScreenShoot

System Requirements :
Requires a 64-bit processor and operating system
OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
Processor: Dual-core Intel or AMD, 2.0 GHz or faster
Memory: 4 GB RAM
Graphics: Nvidia GTX 750 Ti or better or AMD HD 7870 or better
DirectX: Version 11
Storage: 25 GB available space
Sound Card: Onboard

Game intro in Youtube

Download Links

dnd 5e – Does a character know the source of an unseen force attempting (and failing) to act upon their mind?

If a creature attempts to Dominate, deal save-or-suck psychic damage, or otherwise psychologically influence a PC, what do they know about the attempt?

Obviously the player themselves know when I say, “Make an x save”. But does the character know?

Furthermore, what if it is a visible target? I don’t know if “Mind Blast” is visible, as an example, but assuming it isn’t: Say a PC angers a mind flayer, and they fail to deal damage to a PC because of the PC succeeds on the saving throw. Does the PC know the mind flayer tried to use Mind Blast?

“The mind flayer gives you an unsettling glare. Make an Intelligence saving throw.” The PC succeeds. Does the character itself know their mind was assailed in some capacity?

Lastly, suppose a PC is immune to a specific effect, e.g. being innately immune to sleep effects. Do they know if a creature attempted to use some magical ability to attempt to put them to sleep, even if it automatically fails?

dnd 5e – Does a player know the source of an unseen force attempting [and failing] to act upon their mind? More in description

If a creature attempts to Dominate, deal save-or-suck psychic damage, or otherwise psychologically influence a PC, what do they know about the attempt? Both RAW and opinion answers acceptable, just specify what you’re giving.

Obviously the player themselves know when I ask “Make an x save”.

But does the character know? Furthermore, what if it is a visible target. I don’t know if “Mind Blast” is visible, as an example, but ASSUMING it isn’t, say a PC angers a Mind Flayer, and they fail to deal damage to a PC because of a successful saving throw, does the PC know? “The Mind Flayer gives you an unsettling glare. Make an Intelligence saving throw. PC succeeds” Does the character itself know their mind was assailed in some capacity?

Lastly, suppose a PC is immune to a specific effect. I.e. being innately immune to Sleep effects.

Do they know if a creature attempted to use some magical ability to attempt to put them to sleep?

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