## Identity theft – Car license plate stolen from glove box, what kind of cheating is possible?

I left my car carelessly unlocked and it was searched by intruders during the night. They only took the registration and insurance card (Ohio, USA). This seems strange to me, since these things are not really useful to anyone except for the personal information they contain, though I do not think it's enough to take on online accounts or personify me personally. Oddly enough, they did not take low-end items such as change or high value items such as a switch camera and expensive sunglasses, or even the actual signs that would have been useful along with the registration.

What should I be worried about because of this information leak?

## Embedding Sobolev spaces on the unit plate

Is the room $$W ^ {2, p} ( mathbf {U})$$, compactly embedded in $$W ^ {1, infty} ( mathbf {U})$$, from where $$mathbf {U}$$ is the unit plate.

## 8 GB Ram | I7-4770 | 500 GB ent. Plate | 1 Gbps network (unlimited) | Only \$ 10 a month | SiberDC

Hello members of the Web Hosting Talk,

Affordable, reliable virtual servers with high performance! We offer you a limited number of servers in Germany.
With a 1Gb network, you can build and dismantle as you like, and you can have a Performance Series server at the best price for all your needs.

You can order online at any time. The control panel allows you to perform all operations, such as: B. Restart, turn on and off. You can request formatting at any time, or you may want to install another operating system. You can also get support around the clock if you have problems.

Affordable server in Germany
————————————————–
8 GB ECC Ram
I7-4770 processor
500 GB ent. plate
1 Gbit / s
Unlimited traffic
Germany / Hetzner location

————————————————–

VDS / VPS packages, server hosting, server rental, ddos ​​protection services, domain name protection, bandwidth and cabin rental, overseas server rental, etc. we have solutions. For other products or projects you will receive the solution / service from our website.

Credit card, debit card, prepaid cards etc. You can pay with cards.
—————————
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## Image Processing – Night Vision camera has received a picture, but it was just an empty white rectangle from the license plate lights. Is there a way to get the numbers?

As Orch said, as soon as something is blown out, there is generality Nothing there to recover. But try it and see how it works.

I made a pure white image and then lowered it just a little bit of pure white to create that square:

As you can see, the place is there, but just barely. Open an image editor (in this case Pixlr (online and free)) or Photoshop or Gimp …

Use the Curve Tool. This tool adjusts the image to change any value. Dragging Pixlr to draw each individual pixel that is not pure white makes it darker, as it does each time:

As you can see, the sparse rectangle now protrudes. Hopefully, if there is any Data in the plate, this method will show it.

## Java – I'm having trouble getting the string from a license plate of a car

In a bluej project, I can not retrieve the vehicle class string input data in a parkclass method called existsPlacaIniciaCon (character letter).

``````    public car park {
public static final int numeroPuestos = 87;
private double room[] posts
private int rate
public int free;
......
public boolean existsPlacaIniciaCon (character letter)
{
Start = wrong
// becomes true if there is a plate with the first letter, which is the parameter of the method.
}
... the other class ....
public class cart
/ ** Car sign * /
private string plate;
/ ** Arrival time of the car to the parking lot: Value between 6 and 20 * /

* Create a car with basic information
* @param nPlaca - carriage plate - plate! = zero
* @param nHora - time of input
* /
Public carriage (string plate, int hour) {
this.placa = plate;
hourLed = hour;
}

/ **
* Return the carriage plate
* Return plate
* /
public String getPlaca ()
{
String t = plate;
Return plate;
}
``````

I want to get the number plate, but I can not.

## pygame – golf game plate

I wrote a program in Pygame that basically acts as a physics engine for a ball. You can knock the ball around and your strokes are counted, plus an extra punch to push the limits. If I continue to do that, I would make the angle and power display switchable, but I'm happy to show it now:

``````Import Pygame as pg
Import math

SCREEN_WIDTH = 1500
SCREEN_HEIGHT = 800
WINDOW_COLOR = (100, 100, 100)
BALL_COLOR = (255, 255, 255)
BALL_OUTLINE_COLOR = (255, 0, 0)
LINE_COLOR = (0, 0, 255)
ALINE_COLOR = (0, 0, 0)
START_X = int (.5 * SCREEN_WIDTH)
START_Y = int (.99 * SCREEN_HEIGHT)
POWER_MULTIPLIER = .85
SPEED_MULTIPLIER = 2

pg.init ()
pg.display.set_caption (& # 39; Golf & # 39;)
window = pg.display.set_mode ((SCREEN_WIDTH, SCREEN_HEIGHT))
pg.event.set_grab (True)
p.Maussatzcursor ((8, 8), (0, 0), (0, 0, 0, 0, 0, 0, 0, 0, 0), (0, 0, 0, 0, 0, 0, 0 , 0) 0))

strokeFont = pg.font.SysFont ("Monospace", 50)
STROKECOLOR = (255, 255, 0)

powerFont = pg.font.SysFont ("arial", 15, bold = true)
POWERCOLOR = (0, 255, 0)

angleFont = pg.font.SysFont ("arial", 15, bold = true)
ANGLECOLOR = (0, 255, 0)

PenaltyFont = pg.font.SysFont ("georgia", 40, bold = true)
PENALTYCOLOR = (255, 0, 0)

Class Ball (Object):
def __init __ (self, x, y, rad, c, oc):
self.x = x
self.y = y
self.color = c
self.outlinecolor = oc

def show (self, window):
pg.draw.circle (window, self.outlinecolor, (self.x, self.y), self.radius)

@staticmethod
def path (x, y, p, a, t):
vx, vy = p * math.cos (a), p * math.sin (a) #Velocities
dx, dy = vx * t, vy * t - 4.9 * t ** 2 #distance
print (& # 39; x-pos:% spx & # 39;% str (round (dx + x)))
print (& # 39; y-pos:% spx & # 39;% str (round (abs (dy - y))))

Return round (dx + x), round (y - dy)

@staticmethod
def quadrant (x, y, xm, ym):
if so < y and xm > x:
back 1
elif ym <y and xm < x:
return 2
elif ym > y and xm < x:
return 3
elif ym > y and xm> x:
back 4
otherwise:
return incorrectly

def draw_window ():
window.fill (WINDOW_COLOR)
Ball show (window)
if not shoot:
arrow (window ALINE_COLOR, ALINE_COLOR, aline[0], a line[1]5)
Arrow (window, LINE_COLOR, LINE_COLOR, line[0], Line[1]5)

stroke_text = & # 39; Strokes:% s & # 39;% Strokes
stroke_label = strokeFont.render (stroke_text, 1, STROKECOLOR)
if not punches:
window.blit (stroke_label, (SCREEN_WIDTH - .21 * SCREEN_WIDTH, SCREEN_HEIGHT - .985 * SCREEN_HEIGHT))
otherwise:
window.blit (stroke_label, (SCREEN_WIDTH - (.21 + .02 * math.floor (math.log10 (dashes))) * SCREEN_WIDTH, SCREEN_HEIGHT - .985 * SCREEN_HEIGHT))

power_text = & # 39; shot strength:% sN #% power_display
power_label = powerFont.render (power_text, 1, POWERCOLOR)
If not shoot: window.blit (power_label, (Cursor_pos.)[0] + .008 * SCREEN_WIDTH, Cursor_pos[1]))

angle_text = & # 39; angle:% s ° & # 39;% angle_display
angle_label = angleFont.render (angle_text, 1, ANGLECOLOR)
If not shoot: window.blit (angle_label, (ball.x - .06 * SCREEN_WIDTH, ball.y - .01 * SCREEN_HEIGHT))

if punishment:
Penalty_text = & # 39; Out of Bounds! +1 stroke & # 39;
Penalty_Label = PenaltyFont.render (Penalty, 1, PENALTYCOLOR)
Penalty_rect = Penalty_Label.get_rect (center = (SCREEN_WIDTH / 2, .225 * SCREEN_HEIGHT))
window.blit (Penalty_Label, Penalty_rect)

pg.display.flip ()

Def angle (Cursor_Pos):
x, y, xm, ym = sphere.x, sphere.y, cursor_pos[0], cursor_pos[1]
if x-xm:
Angle = math.atan ((y - ym) / (x - xm))
elif y> ym:
Angle = math.pi / 2
otherwise:
Angle = 3 * math.pi / 2

q = ball quadrant (x, y, xm, ym)
if q: angle = math.pi * math.floor (q / 2) - angle

when round (angle * 180 / math.pi) == 360:
Angle = 0

if x> xm and round (angle * 180 / math.pi) == 0:
Angle = math.pi

Return angle

def arrow (screen, colored, tri-color, start, end, trirad):
pg.draw.line (screen, color, start, end, 2)
rotation = math.degrees (math.atan2 (start[1] - The End[1], The End[0] - Begin[0])) + 90

def Distance (x, y):
Return math.sqrt (x ** 2 + y ** 2)

x, y, time, power, ang, strokes = 0, 0, 0, 0, 0, 0
xb, yb = none, none
shoot, punishment = wrong, wrong
p_ticks = 0

Ball = Ball (START_X, START_Y, BALL_RADIUS, BALL_COLOR, BALL_OUTLINE_COLOR)
quit = false
BARRIER = 1

To attempt:
while not stopping:
Seconds = (pg.time.get_ticks () - p_ticks) / 1000
If seconds> 1.2: penalty = false

cursor_pos = pg.mouse.get_pos ()
line = [(ball.x, ball.y), cursor_pos]
line_ball_x, line_ball_y = Cursor_pos[0] - ball.x, cursor_pos[1] - ball

aline [(ball.x, ball.y), (ball.x + .015 * SCREEN_WIDTH, ball.y)]

if not shoot:
power_display = round (
Distance (line_ball_x, line_ball_y) * POWER_MULTIPLIER / 10)

angle_display = round (angle (cursor_pos) * 180 / math.pi)

when shoot:
if ball.y <SCREEN_HEIGHT:
if BARRIER <ball.x <SCREEN_WIDTH:
Time + = .3 * SPEED_MULTIPLIER
Print (& # 39;  time:% ss & # 39;% round (time, 2))
po = ball.path (x, y, force, ang, time)
ball.x, ball.y = po[0]po[1]
otherwise:
print (& # 39; Out of Bounds! & # 39;)
Punishment = true
p_ticks = pg.time.get_ticks ()
Dashes + = 1
shoot = wrong
if BARRIER <xb <SCREEN_WIDTH:
ball.x = xb
otherwise:
ball.x = START_X
ball.y = yb
otherwise:
shoot = wrong
ball.y = START_Y

for an event in pg.event.get ():
if event.type == pg.QUIT:
quit = true
if event.type == pg.KEYDOWN:
If event.key == pg.K_ESCAPE:
quit = true
If event.type == pg.MOUSEBUTTONDOWN:
if not shoot:
shoot = true
x, y = sphere x, sphere y
xb, yb = sphere.x, sphere.y
Time, power = 0, (
Distance (line_ball_x, line_ball_y)) * POWER_MULTIPLIER / 10
print (& # 39;  n  nBall hit! & # 39;)
print (& # 39;  nPower:% sN & # 39;% Round (Power, 2))
ang = angle (Cursor_Pos)
print (angle angle:% s °%% round (ang * 180 / math.pi, 2))
print (& # 39; cos (a):% s & # 39;% round (math.cos (ang), 2)), print (& # 39; sin (a):% s & # 39;% round (math .sin (ang), 2))
Dashes + = 1

draw_window ()

print (" nTurn off ...")
pg.quit ()

Exception exception as error:
print (fatal error ({error}) has occurred. The program shuts down. & # 39;)
pg.quit ()
``````

Criticism gone!

## 8 GB Ram | I7-4770 | 500 GB ent. Plate | 1 Gbps network (unlimited) | Only \$ 10 a month | SiberDC | Proxies-free

SiberDC DDOS-protected virtual servers

Hello members of the Web Hosting Talk,

Affordable, reliable virtual servers with high performance! We offer you a limited number of servers in Germany.
With a 1Gb network, you can build and dismantle as you like, and you can have a Performance Series server at the best price for all your needs.

You can order online at any time. Thanks to the Control Panel, you can perform all operations, such as B. restart, power on and off. You can request formatting at any time, or you may want to install another operating system. You can also get support around the clock if you have problems.

Germany Location Affordable server
————————————————–
8 GB ECC Ram
I7-4770 processor
500 GB ent. plate
1 Gbps
Unlimited traffic
Germany / Hetzner location

————————————————–

VDS / VPS packages, server hosting, server rental, ddos ​​protection services, domain name protection, bandwidth and cabin rental, overseas server rental, etc. we have solutions. For other products or projects you will receive the solution / service from our website.

Credit card, debit card, prepaid cards etc. You can pay with cards.
—————————
Tax number: 7930474989
Tax Administration: Beylikdüzü / İstanbul / Turkey
Email: [email protected]
Telephone: +90 850 840 8701
Skype: SiberDC
—————————

## Analysis – distance to the limit function on a plate

To let $$B_1 = B (0, 1)$$ designate the opened device diskette $$mathbb {R} ^ d$$, To the $$x in B_1$$the distance to the border $$partial B_1$$"Function is defined as
$$begin {equation} d (x) = inf_ {y in partial B_1} | x-y |. end {equation}$$
This definition is of course more general and not specific to $$B_1$$,

My question is this:

In the special case of the device disc $$B_1$$is it true (and if so, why) that
$$begin {equation} d (x) = 1- | x | end {equation}$$
for each $$x in B_1$$?