Selling – Selling ready2run casino platform!

We’re now selling a new branded prepackaged gambling platform on here.
SEMrush

Ready2run platform includes domain name (insane.bet), tech support & consultancy.

Tech support & software license we supply through https://my.cazinogroup.com. Our software is certified & regulated by eCOGRA (https://secure.ecogra.biz/6e85dbf7-07a1-4c0e-a3f6-41f206b2bdd4/) and comply with any gambling regulation.

Domain & preview: https://insane.bet – feel free to check preview.
Software itself: all stock features from our software package: 15 games, various bonus systems, provably fair kernel, discord automated bot, VIP system etc. (https://my.cazinogroup.com/#section-2) + challenges (make goals/reward from admin panel) module custom made for this platform.

Contact on Telegram: @isaackohen or check website cazinogroup.com

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❓ASK – What advertising platform target real audience? | Proxies-free

Yes. In fact you don’t even need to make an account at all. Just go to create ad and set your advertising preferences then upload your banner then pay them in bitcoin then wait for approval. They also accept altcoins as well.

However, a word of caution, there’s some really shady websites on there. You probably might not want your business to be associated with them unless you don’t really care.

Selling – vCity – Online Browser Game Platform | Proxies-free

vCity is an online browser game platform that is developed with the latest web technologies. vCity is multifunctional game script that will help you to create your own online browser game to your liking, because it has many options and settings by which to modify and create your desired browser game.

It can be easily customized to fit your needs and will help you to create the most respected virtual life game in the world.

vCity is a fully functional browser based game engine. Its an easy-to-use, feature-packed PHP script with which you can efficiently create your very own gaming website in minutes.

Also one of the important features of vCity is that you can earn real money through the integrated paid services in the game – just invest as purchasing it here and create your own game from which you can make real money.

In the game players receive a free home and character to be able to start their virtual life in the game. Players can buy vehicles, properties, items, homes, garages, hangars, quays, pets and many other things to improve their respect. Players have the opportunity to go to work, school, gym, hospital and other places in the game to earn extra money, gold, experience and other bonuses with which to upgrade their character.

vCity is text-based RPG (MMORPG) online web browser game php script.

Main Features​

  • Characters
    After sign up the player can select a character to start the game with. Every character has specific skills.
  • Vehicles
    Big variety of Vehicles in different Categories. They can be used in the Street Races.
  • Properties
    Players can buy properties and then receive income periodically from them.
  • Pets
    Pets make the home more beautiful and add different skills to the character.
  • Shop
    Players can buy different Items and every item improves the character and helps him in the Fight Arena.
  • Work
    Players can go to Work and select the preferred Job to earn money from it.
  • Gym
    Players can go to Gym and train their character to improve his skills.
  • School
    Players can go to School and improve their character’s intelligence.
  • Bank
    Players can protect their money in the local Bank.
  • Hospital
    When player has low health it can go to the Hospital to restore its health.
  • Street Races
    Players can race against other players to earn additional money, gold and respect.
  • Fight Arena
    Players can fight against other player to earn addition money, gold and respect.
  • Leaderboard
    The ranking of all players in the game.
  • Resources
    Players can purchase additional Money, Gold, VIP Status and other bonuses with real money to improve their presence in the game.
  • Home, Garage, Hangar and Quay Upgrades
    Homes, Garages, Hangars and Quays can be upgraded to fit more pets, vehicles, planes and boats in them.
  • (PM) Message System
    Players can send private messages to other player and to communicate via this system.
  • Chat System
    AJAX Live Chat System that can help all players to communicate via it.
  • Levels
    Players can level up as doing different activities and buying different things.
  • Comments Section
    Every player has comments section that can be used by other player to write on his wall.
  • Multi-Lingual (Front-End – 99%)
    The game can be translated in different languages.
  • Themes
    The game can be redesigned in different themes. Many themes are added by default.
  • Ads Module
    Ads Module allows you to monetize your game, display advertising to share content and offers to your visitors.
  • PayPal Integration
    The game is integrated with PayPal, so the game owner can receive real money from the game.
  • AJAX Player Statistics
    Each player’s Stats are refreshed in background mode automatically without refresh of the whole page.
  • Facebook Login
    The players can easily register or login via their Facebook profile.
  • Custom Pages
    This module gives you the abillity to add Custom Pages by your taste.
  • Powerful Admin Panel
    The most modules and settings of the game can be modified from the Admin Panel.
  • Easily Customizable Source Code
    The script is written in PHP Procedural style and everything can be customized in no time.
  • Secure
    The script is integrated with special security functions borrowed from Project SECURITY to protect the whole game and its players.
  • Dashboard + Stats System
    On the Dashboard you can check the Stats of your game.
  • Very Optimized
    The script is very lightweight and the source code & the graphics are very optimized.
  • 99% Responsive
    Looks good on almost all devices and screen resolutions.
  • Easy to setup
    The script is very easy to install and every step is described in the Documentation.
  • Easy for use
    The game is developed to be simple and is very easy to understand & use.

and many more…

Requirements​

  • PHP
  • MySQLi
  • Cron Jobs (Optional)

Installation Instructions​

  1. Upload the files from the “Source” folder on host via FTP
  2. Create a MySQL database (Your hosting provider can assist)
  3. Open and configure the “config.php” file as you fill the empty database variables
  4. Import the database file via PHPMyAdmin into the database (Your hosting provider can assist)
  5. Add ReCaptcha v2 keys on the Settings page of the Admin Panel.

Changelog​

25 July 2020 – Version 2.1

  • Improved UI (User Interface)
  • Improved Vehicle Categories
  • Fixed Bugs
  • Optimized source code (Performance Improvements)

5 May 2020 – Version 2.0

  • Database table collations changed to utf8mb4
  • Fixed Bugs
  • Optimized source code (Performance Improvements)

11 April 2020 – Version 1.9

  • Redesigned Index page
  • Added login captcha
  • Added Facebook Login
  • Added Custom Pages module
  • Added Reset Password option
  • Improved PayPal IPN module
  • Improved Themes module
  • Improved Ads module
  • Improved Languages module
  • Improved UI (User Interface)
  • Improved Documentation
  • Updated JS & CSS plugins
  • Fixed Bugs
  • Optimized source code (Performance Improvements)

17 February 2020 – Version 1.8

  • Updated JS & CSS plugins
  • Fixed Bugs
  • Optimized source code (Performance Improvements)

12 July 2019 – Version 1.7

  • Fixed Bugs
  • Optimized source code (Performance Improvements)

26 April 2019 – Version 1.6

  • Updated JS & CSS plugins
  • Fixed Bugs
  • Optimized source code (Performance Improvements)

22 December 2018 – Version 1.5

  • Updated JS & CSS plugins
  • Fixed Bugs

5 October 2018 – Version 1.4

  • New: Removable chat messages
  • Added Ads Module
  • Improved UI (User Interface)
  • Improved Admin Panel
  • Improved Core
  • Updated JS & CSS plugins
  • Fixed Bugs
  • Optimized source code (Performance Improvements)

14 June 2018 – Version 1.3

  • Improved UI (User Interface)
  • Improved Admin Panel
  • Improved Street Races
  • Improved Fight Arena
  • Improved Vehicle Shop
  • Improved Home & Player pages
  • Improved Core
  • Improved Properties page
  • Improved Pets page
  • Improved Home, Garage, Hangar and Quay pages
  • Added City Map
  • Added Animations
  • Added Tip Effects
  • Added Player descriptions
  • Added Character descriptions
  • Added Level descriptions
  • Updated JS & CSS plugins
  • Fixed Bugs
  • Optimized source code (Performance Improvements)

4 March 2018 – Version 1.2

  • Improved UI (User Interface)
  • Bootstrap 3 to Bootstrap 4 Migration
  • Added new themes
  • Improved Admin Panel
  • Improved Responsiveness
  • Improved Translations (Text Strings)
  • Improved Vehicle Shop
  • Improved Home & Player pages
  • Improved Core
  • Improved Documentation
  • Updated JS & CSS plugins
  • Fixed Bugs
  • Optimized source code (Performance Improvements)

24 February 2018 – Version 1.1

  • Improved Vehicle Shop
  • Improved Item Shop
  • Improved Home & Player pages
  • Improved Pet Shop
  • Improved Leaderboard
  • Improved Core
  • Improved UI (User Interface)
  • Fixed Bugs
  • Optimized source code (Performance Improvements)

PRICE: 5$

PayPal: nikolya648223@gmail.com

Selling crypto casino platform production ready

Hi guys,

we made platform for customer that has vanished and not paid a while ago. We have finalized platform and is pretty much production ready.

Get’s shipped with full MY.CAZINO license & setup & transfer of domain (or if you want can change/register to a new one). Looking to get this one written off, different price models possible :)

We can finalize towards your wishes as you like, add me on Telegram directly https://t.me/isaackohen / @isaackohen — feel free to drop a msg or e-mail

URL: http://bitgems.io
Software (our main business): https://my.cazinogroup.com
Features: 14 games, etc. +custom modules for challenges/races
SEMrush

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google cloud platform – Poor performance of Redis on GCP

We recently moved our application from Azure to Google Cloud Platform, in order to better utilize the Firebase platform. We now have a bunch of firebase-functions that communicate with a Redis-instance through a VPC-connector set to max 1000 Mbps. The functionality works, but the performance of Redis-queries are extremely slow at peak hours compared to when we ran it with microservices on Azure.

The Redis-instance we are running on GCP is a standard-instance with 25 Gb of RAM, but only around 13Gb is currently in use. We have about 300.000 keys where all of them are sets or sorted sets that will never expire (ttl=0). The application is constantly adding more items to the various sets.

We don’t use Redis as a cache, but rather as a logic-layer to quickly intersect and process data. The intersections can be done between all keys, and because of this, clustering seems like a nightmare, if at all possible.

During peak hours a simple PING in Redis can take over 60 seconds to respond with a PONG. During less active hours, it still can take more than 10 seconds. The CPU-graph looks fine, it sometimes peaks at 100%, but never stays there. Memory fragmentation is at 1.06 according to info memory, which also should be fine according to what I have read. Latency also doesn’t seem to be the issue. I have gone through multiple “how to monitor redis performance”-guides, but I am still not closer to figuring out what is wrong.

Does anyone here have any idea at all on what to investigate next?

Below is the output of the info all-command.

# Server
redis_version:4.0.14
redis_git_sha1:00000000
redis_git_dirty:0
redis_build_id:1a41b421362ff783
redis_mode:standalone
os:Linux 4.19.112+ x86_64
arch_bits:64
multiplexing_api:epoll
atomicvar_api:atomic-builtin
gcc_version:6.3.0
process_id:1
run_id:0f04aeebf8790dbf66e8b6b71c95157832e83804
tcp_port:6379
uptime_in_seconds:5372676
uptime_in_days:62
hz:10
lru_clock:15916574
executable:/data/redis-server
config_file:/usr/local/etc/redis/redis.conf

# Clients
connected_clients:386
client_longest_output_list:1
client_biggest_input_buf:0
blocked_clients:0

# Memory
used_memory:13755985544
used_memory_human:12.81G
used_memory_rss:14612512768
used_memory_rss_human:13.61G
used_memory_peak:13821377392
used_memory_peak_human:12.87G
used_memory_peak_perc:99.53%
used_memory_overhead:2717930060
used_memory_startup:3653752
used_memory_dataset:11038055484
used_memory_dataset_perc:80.26%
total_system_memory:35849793536
total_system_memory_human:33.39G
used_memory_lua:3240960
used_memory_lua_human:3.09M
maxmemory:26843545600
maxmemory_human:25.00G
maxmemory_policy:volatile-lru
mem_fragmentation_ratio:1.06
mem_allocator:jemalloc-4.0.3
active_defrag_running:0
lazyfree_pending_objects:0

# Persistence
loading:0
rdb_changes_since_last_save:12652002628
rdb_bgsave_in_progress:0
rdb_last_save_time:1609594635
rdb_last_bgsave_status:ok
rdb_last_bgsave_time_sec:123
rdb_current_bgsave_time_sec:-1
rdb_last_cow_size:717807616
aof_enabled:0
aof_rewrite_in_progress:0
aof_rewrite_scheduled:0
aof_last_rewrite_time_sec:-1
aof_current_rewrite_time_sec:-1
aof_last_bgrewrite_status:ok
aof_last_write_status:ok
aof_last_cow_size:0

# Stats
total_connections_received:11772107
total_commands_processed:44766456481
instantaneous_ops_per_sec:8999
total_net_input_bytes:11667388987
total_net_output_bytes:23685769242
instantaneous_input_kbps:2.23
instantaneous_output_kbps:3.19
rejected_connections:0
sync_full:1
sync_partial_ok:0
sync_partial_err:1
expired_keys:0
expired_stale_perc:0.00
expired_time_cap_reached_count:0
evicted_keys:0
keyspace_hits:7340540
keyspace_misses:265889
pubsub_channels:0
pubsub_patterns:0
latest_fork_usec:302420
migrate_cached_sockets:0
slave_expires_tracked_keys:0
active_defrag_hits:0
active_defrag_misses:0
active_defrag_key_hits:0
active_defrag_key_misses:0

# Replication
role:master
connected_slaves:1
slave0:ip=10.150.95.59,port=6379,state=online,offset=10678179325,lag=3
master_replid:f497652148f651d0c087a9d2bb33fd5f124e18a6
master_replid2:0000000000000000000000000000000000000000
master_repl_offset:10678204720
second_repl_offset:-1
repl_backlog_active:1
repl_backlog_size:2684354560
repl_backlog_first_byte_offset:7993850161
repl_backlog_histlen:2684354560

# CPU
used_cpu_sys:7674.65
used_cpu_user:3521705.50
used_cpu_sys_children:18.38
used_cpu_user_children:120.26

# Commandstats
cmdstat_zadd:calls=44559021486,usec=266567931159,usec_per_call=5.98
cmdstat_get:calls=10595,usec=11200,usec_per_call=1.06
cmdstat_multi:calls=37785398,usec=21279258,usec_per_call=0.56
cmdstat_subscribe:calls=6543,usec=29469,usec_per_call=4.50
cmdstat_config:calls=241673,usec=61201855,usec_per_call=253.24
cmdstat_dbsize:calls=3618,usec=3112,usec_per_call=0.86
cmdstat_sadd:calls=16166,usec=84124,usec_per_call=5.20
cmdstat_psync:calls=1,usec=149,usec_per_call=149.00
cmdstat_bgsave:calls=1,usec=302657,usec_per_call=302657.00
cmdstat_info:calls=2399503,usec=320297314,usec_per_call=133.48
cmdstat_zrangebyscore:calls=2531456,usec=61389137799,usec_per_call=24250.53
cmdstat_zrange:calls=312,usec=20303884,usec_per_call=65076.55
cmdstat_auth:calls=1720895,usec=1254440,usec_per_call=0.73
cmdstat_slaveof:calls=80343,usec=126039,usec_per_call=1.57
cmdstat_lastsave:calls=3,usec=3,usec_per_call=1.00
cmdstat_role:calls=16196665,usec=175267620,usec_per_call=10.82
cmdstat_echo:calls=13088,usec=5588,usec_per_call=0.43
cmdstat_replconf:calls=2087395,usec=2168422,usec_per_call=1.04
cmdstat_ping:calls=13297,usec=5590,usec_per_call=0.42
cmdstat_zrem:calls=258,usec=116323,usec_per_call=450.86
cmdstat_smembers:calls=188,usec=4924728,usec_per_call=26195.36
cmdstat_select:calls=1697357,usec=1228773,usec_per_call=0.72
cmdstat_srem:calls=149,usec=15348,usec_per_call=103.01
cmdstat_exec:calls=142630025,usec=7053257948255,usec_per_call=49451.42
cmdstat_command:calls=3,usec=1355,usec_per_call=451.67
cmdstat_scan:calls=63,usec=1015832,usec_per_call=16124.32

# Cluster
cluster_enabled:0

# Keyspace
db0:keys=312817,expires=0,avg_ttl=0

# oom-prevention
oom_prevention_on:No
current_useconds_with_oom_prevention_on:0
total_useconds_with_oom_prevention_on:0
oom_prevention_threshold:30619509719
oom_prevention_threshold_human:28.52G
used_memory_total:14612512768
used_memory_total_human:13.61G
peak_used_memory_total:15259754496
peak_used_memory_total_human:14.21G
used_memory_aof:0
used_memory_aof_human:0B
used_memory_rdb:0
used_memory_rdb_human:0B

google cloud platform – iOS pod recaptchaenterprise PERMISSION_DENIED: The caller does not have permission

enter image description hereCloning into ‘googlesource-recaptchaenterprise’…
remote: PERMISSION_DENIED: The caller does not have permission
remote: [type.googleapis.com/google.rpc.RequestInfo]
remote: request_id: “a0dba865509c449ea61119263d177a44”
fatal: unable to access ‘https://cpdc-eap.googlesource.com/RecaptchaEnterprise.git/’: The requested URL returned error: 403

I had set git cookie, but not work;