50+ COPYRIGHT FREE HD PNG image for professional use for $ 2

50+ COPYRIGHT FREE HD PNG image for professional use

Hello, I have a collection of over 1000 Ultra HD images. These are completely free of copyright and can be used in any format. Use it digitally from Print it NO PROBLEM. Download the folder and unpack it to get 100 pictures instantly.
These over 50 pictures are sorted by the most popular and useful pictures available.

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All pictures are Ultra HD [ 2832×4311 ] and BACKGROUND REMOVED

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This is an example

Reselling these images is strictly prohibited

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Replace Javascript for image extension in HTML (Webp format for PNG)

Hello

I have included the following Java code in an HTML page to automatically exchange web images for PNG when the browser is on Safari but does not work.
What's happening


SVG is not rendered in PNG, but rendered in Chrome after zooming in / out

I'm trying to create a relatively simple background for an SVG image. I created an equivalent in GIMP by applying a radial gradient from the center to the edge and then applying the "spread" filter.

Version created in GIMP.

I have the following code that achieves a similar result, at least in Inkscape.



  
    
      
      
    

    
      
    
  


  
    

    
      
      
    

    
  

However, if I rasterize it into a PNG file or open it in Chrome (at 100% zoom), I only get the gradient without noise.

Enter image description here

however once againWhen I zoom in or out of Chrome, the filter is applied correctly.

Chrome's page-by-page comparison, rendering the image at 80% and 110%.

Is it possible that this file has a problem that only appears when the image is displayed in the size specified in the view box? Is there anything else I can not see?

I would have compared my PNG issue with the same issue this poster had, if not for the strange behavior I only notice when my browser is set to 100% zoom.

Many Thanks!

graphviz – I have a problem creating a PNG image from Java using Grahviz's point command

Java will issue the following error when it reaches the line where it should generate the file. I use the following line of code to generate the image:

Runtime.getRuntime (). Exec ("dot -Tpng" + System.getProperty ("user.dir") + "\ Tree" + Correlated + ". Dot -o" + System.getProperty ("user.dir") + "\ Tree" + correlative + ". png");

However, I get the following error:
java.io.IOException: Can not execute program "dot": CreateProcess error = 2, The system can not find the specified file
at java.lang.ProcessBuilder.start (unknown source)

Look for the error, but the answer I found was that I had to create an environment variable for Windows to detect the "dot" command. It's really the first time I've had this error with the Graphviz tool.

jpeg – Is not it ideal to save a picture for printing as PNG?

You can not simply export a RAW to TIFF, PNG, or JPEG, but you need to perform some treatments for several reasons. However, they seem to be more interested in the differences between the different file formats.

I would stay away from TIFF as there are too many & # 39; dialects & # 39; there are no advantages over the other formats.

For the choice between png and jpeg it is less clear.
Although PNG is lossless (and can be 16 bits / channel), it is not really a problem for printing, because a high-quality JPEG is visually indistinguishable from a PNG (high quality: 90%, no problems with the highest settings) , , At the same time, the JPEG becomes much smaller (10x is not uncommon). For my device, 16-bit / channel PNG would require about 110 MB, 8-bit / channel PNG 42 MB, and JPEG 7.5 MB.

The difference only becomes visible when you need to recode a JPEG several times. or if you go to lower quality levels.

However, you should discuss with your printer how to prepare your file. If you indeed want to order a multiple meter deduction, they should be able and willing to help you (if not, I would look for another printer given the price of such prints). There are other aspects that you should consider, such as: Which color space you should use, how you want to sharpen for such sizes, etc.

wallpaper – How to get a .png of the desktop background "color"

In the Ubuntu 16.04 settings, you can select a normal color as the desktop background under Appearance> Colors & Gradients>. I like the color selection from 16.04 and want to use the same color on the Ubuntu 18.04 desktop background, but 18.04 does not offer the same color.

Is there a way to save a Ubuntu Desktop color background .png file at 16.04 so I can use a .png file of that color for 18.04?

How can I reduce the size of a PNG in unity while maintaining image quality?

I am new to Unity. I use Unity 2019.1.3f1 staff.

My problem is that I have created images (PNG) of a character in Photoshop. The margins look clean in Photoshop and look fine when pasted into Unity, not the best. The original image is too big, but when I reduce it, the image quality suffers.

I understand that I can downsize the image in Photoshop, but is that the most efficient way? If not, how can I resize images in Unity and maintain image quality?

Below is a comparison of the image side by side after I resized (left) and before resizing (right). Suggestions is much appreciated; Thanks for your time,

Enter image description here

Should I use SVG or PNG for Xamarin Forms for iOS and Android?

If we use PNG – for iOS we use @ x1 @ x2 @ x3 size per image (which in Zeplin / Sketch is just a click). Android – about 5 image sizes, so we need to manage 8 PNG images per graphic element.

while SVG – will work for iOS and Android, but there are technical limitations. For example, the SVGs are distorted during rendering. We may be able to fix the problem by sketching the individual SVG elements / layers.

I hope someone can help us find the best format for our app.

Many Thanks!