Windows 10. PS4 Dualshock controller. This is not for Unity but for the operating system as a whole.
I want the “O” to be “pressed” if it’s y-axis measures more than 6m/s². (PS4’s built-in accelerometer)
I want that condition to be applied in every game I play BUT the game still sees it as “O”
Is this possible? I am a beginner by the way. Thank you all for your answers.