The following question/answer(s) do not fully cover my question
How do I determine if my integrated Intel graphics support “Shader Model 3”?
I have a similar PC I am using for internet, but I would like to try gaming (steam-low spec) too. Here is the result of
glxinfo | grep OpenGL:
OpenGL vendor string: Intel Open Source Technology Center OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 400 (BSW) OpenGL core profile version string: 4.6 (Core Profile) Mesa 20.0.8 OpenGL core profile shading language version string: 4.60 OpenGL version string: 3.0 Mesa 20.0.8 OpenGL shading language version string: 1.30 OpenGL context flags: (none) OpenGL ES profile version string: OpenGL ES 3.1 Mesa 20.0.8 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
I added some extra specs from
Vendor: Intel Open Source Technology Center (0x8086) Device: Mesa DRI Intel(R) HD Graphics 400 (BSW) (0x22b1) Version: 20.0.8 Accelerated: yes Video memory: 1536MB Unified memory: yes Preferred profile: core (0x1) Max core profile version: 4.6 Max compat profile version: 3.0 Max GLES1 profile version: 1.1 Max GLES(23) profile version: 3.1
In the question someone asked earlier, there was no matching answer. Both answers (one in comment) do not match each other.
profile shading language version string: 4.60 OpenGL version string
determines the shaders your pc has and another answer says to look at
OpenGL shading language version string: 1.30
my pc has similar specs, so I would want to know what shaders my pc supports. Also another question: does my pc have OpenGL 4.6 or 3.1? i see two values along two different results from