Why isn’t Mac’s Trash search scoped to the Trash by default?

When I open the Trash on Mac, it’s usually because I’m looking for a specific file that I deleted.

I’ll search for the file name (or part of it)… and then the Mac returns every file in the file system that matches, by default, on “This Mac”. I have to click Trash in order to find the file in the Trash, every time.

Searching This Mac

What’s the UX reason that search isn’t scoped to the Trash by default, when there’s already an easy-to-access global search (command-F)? Doesn’t this violate the User Control heuristic?

macos – Why do I see a “Put Back” menu item in the trash for only some items?

macos – Why do I see a “Put Back” menu item in the trash for only some items? – Ask Different

data recovery – Samsung “My Files” app: where is trash?

Situation

There is a Samsung A10 with Android 9. Some files are deleted by My Files app. I tried to find its trash tool by this post:

Open my files. Tap the 3 vertical dots in the upper right corner. On the menu that opens select settings. On the settings menu scroll down to make sure trash is turned on.

For me, there is no option to enable trash.

If you’re not seeing anything that says trash then you might try looking for a my files version update in the galaxy store.

I updated My Files app, but still there is no option to turn trash on.

Question

Am I missing something? How can I see trash in Samsung My Files app?

Other questions

  1. I tried some apps like these to recover deleted files. Some of them did find some old deleted photos, but not the ones which are deleted today:
    1. diskdigger
    2. dumpster
    3. digdeep
  2. I also tried Gallery app: its trash is enabled but its restore didn’t work. I think because the files are deleted by My Files app, not Gallery app. Not sure.
  3. What else I can try to restore deleted photos and videos in My Files app?

Yet another question

I tried undelete app. It mentions that there is no root mode:

Without root, the application can only recover cached images.

How can I root the device without messing it up? Just to be able to use undelete app.

Trash value em um array do C

Eu estou fazendo um programa cuja função é importar os valores de um arquivo .dat e colocá-los dentro de um vetor. Para isso, fiz o seguinte código:

void Import_vec(int tamanho,const char caminho(),float * vetor,int chave)
{

    FILE *arquivo = fopen(caminho,"r");

    for(int i = 0;i<tamanho;i++)
    {
        fscanf(arquivo, "%ft", &vetor(i));
        if(chave == 1)
        {
            printf("%fn",vetor(i)); // Caso seja 1, os valores serão impressos no terminal
        }
    }
    fclose(arquivo);
}

Na saída aparecem todos os valores corretos, mas ao terminar de imprimir o último valor aparece um trash value (valor gigantesco que não está no arquivo).

Output:

    0.918033
    -0.981341
    0.241689
    2.344740
    -1.605030
    -1.395590
    -1.280210
    1.801470
    -0.216157
    -1.634040
    23.3161324.0574250.878794-6.604258-8.68799711.96468212.795636-5.3303821.332010-8.0112750.7523827.292252-11.467504-0.8759   
2310.2975292.430890-13.0802069.1249843.690364-16.438658

Antes de usar fscanf() eu usei fgets(), strtok e strtod para ler a linha, separar os valores com base em um token e converter a string para um float, mas ainda assim dava o mesmo problema. O que pode ser? O que ocasiona isso? Como posso evitar? Outro problema: o tamanho do vetor é 10, mas com o trash value o vetor acaba tendo 11 valores. Como? (Para alocar o vetor usei malloc(10*sizeof(float))).
Caso precisem de informações adicionais, O código completo é:

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>

float *Alloc_vec(int n){
    float *v = malloc(n*sizeof(float));
    if(v == NULL)
    {
        exit(EXIT_FAILURE);
    }
    return v;
}


float **Alloc_array(int n, int m){
    float **matriz;
    matriz = malloc(n*sizeof(float *));
    if(matriz == NULL)
    {
        exit(EXIT_FAILURE);
    }
    for(int i = 0;i<n;i++){
        matriz(i) = malloc(m*sizeof(float ));
        if(matriz(i) == NULL){
            exit(EXIT_FAILURE);
        }
    }
    return matriz;
}


void Import_vec(int tamanho,const char caminho(),float * vetor,int chave)
{

    FILE *arquivo = fopen(caminho,"r");

    for(int i = 0;i<tamanho;i++)
    {
        fscanf(arquivo, "%ft", &vetor(i));
        if(vetor(i) >10)
        {
            vetor(i) = 0;
        }
        sleep(1);
        if(chave == 1)
        {
            printf("%fn",vetor(i));
        }
    }
    fclose(arquivo);
}


void Import_array(int n, int m ,const char caminho(),float ** matriz,int chave)
{
    FILE *arquivo = fopen(caminho,"r");
    for(int i=0; i<n; i++)
    {
        for(int j=0; j<m; j++)
        {
            fscanf(arquivo, "%f ", &matriz(i)(j));
            if(chave == 1)
            {
                printf("%f ",matriz(i)(j));
            }
        }

    }
    fclose(arquivo);

}

int main(){
    int Ni=20,Nj=30,Nk=10;
    float *u = Alloc_vec(Nk);
    float *v = Alloc_vec(Nj);
    float **A = Alloc_array(Ni,Nk);
    float **B = Alloc_array(Nk,Nj);
    char caminho_u() = "u_vec.dat";
    char caminho_v() = "v_vec.dat";
    char caminho_A() = "A_array.dat";
    char caminho_B() = "B_array.dat";
    Import_vec(Nk,caminho_u,u,1);
    Import_vec(Nj,caminho_v,v,0);
    Import_array(Ni,Nk,caminho_A,A,0);
    Import_array(Nk,Nj,caminho_B,B,0);

    //Definição de C
    float **C = Alloc_array(Ni,Nj);
    for(int i = 0;i<Ni;i++)
    {
        for(int j=0;j<Nj;j++)
        {
            C(i)(j) = 0;
            for(int k = 0;k<Nk;k++)
            {
                C(i)(j) += A(i)(k)*B(k)(j);
            }
        }
    }
    //Definição de s
    float *s = Alloc_vec(Nk);
    for(int i = 0;i<Ni;i++)
    {
        s(i) = 0;
        for(int j=0;j<Nk;j++)
        {
            s(i) += A(i)(j)*u(j);
        }
    }


    //Definição de r
    float *r = Alloc_vec(Nj);
    for(int i = 0;i<Ni;i++)
    {
        r(i) = 0;
        for(int j=0;j<Nj;j++)
        {
            r(i) += C(i)(j)*v(j);

        }
        float numero = r(i);
        printf("%f",numero);
    }
    float z=0;
    for(int i = 0;i<Ni;i++)
    {
        z+=r(i)*s(i);
    }
   // printf("%f",z);
    for(int i = 0;i<Ni;i++)
    {
        free(A(i));
    }
    free(A);
    for(int i = 0;i<Nk;i++)
    {
        free(B(i));
    }
    free(B);
    for(int i = 0;i<Ni;i++)
    {
        free(C(i));
    }
    free(C);
    free(r);
    free(s);
    free(u);
    free(v);
    return 0;
}

mail.app – Apple Mail IMAP incorrectly moving to Gmail’s Trash, not Archive (All Mail) as intended

Setup: macOS Big Sur, using Apple Mail client connected to Gmail via IMAP.

Expected behavior: when deleting an email from Apple Mail client, Gmail should preserve it in All Mail (i.e Archive).

Behavior I’m getting: Gmail moves emails to Trash.

Gmail IMAP settings:
enter image description here

Apple Mail settings – Mailbox Behaviors:

enter image description here

9 – How to implement Trash with Drupal

I could not find any working solution to this apparent problem.

Douring trying in localhost, three times, I have broken my theme.

To enable Trash feature.

Some of the modules I could find are, incomplete – built several years ago. And no robust way/information how to make them work.

I have tried several of them, and mostly after changing the info.yml file, I could no longer access to url/admin/modules

Please if anyone could give any working solution

Replacing removed secure empty trash feature

Is this code reliable? Is there any extra precaution I should or should not be taking here? How is my code to securely delete a file by repeatedly overwriting the contents?

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <time.h>
int main(int Argc, const char *Argv()) {
    srand(time(NULL));
    unsigned int *RandBuf = NULL;
    for (int I = 1; I < Argc; I++) {
        long FileSize;
        const char *const Path = Argv(I);
        FILE *const File = fopen(Path, "r+");
        if (!File || fseek(File, 0, SEEK_END) || (FileSize = ftell(File)) < 0) {
            perror(Path);
            continue;
        }
        const unsigned long IntCount = (FileSize+3)>>2;
        RandBuf = realloc(RandBuf, IntCount<<2);
        const unsigned char WriteCount = ((unsigned int)rand()&0xF)+16;
        for (unsigned char Write = 0; Write < WriteCount; Write++) {
            for (unsigned long Int = 0; Int < IntCount; Int++) {
                RandBuf(Int) ^= (unsigned int)rand();
            }
            if (fseek(File, 0, SEEK_SET) || fwrite(RandBuf, 1, FileSize, File) < FileSize) {
                perror(Path);
                continue;
            }
        }
        if (fclose(File) || remove(Path)) {
            perror(Path);
            continue;
        }
    }
    free(RandBuf);
    return 0;
}

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