I'm using Unity 2018 with Visual Studio Code version 1.43.2 on a Mac.
Everything seemed to work fine between Unity and Visual Studio code, but now I realize that something is wrong with code. I followed along with a tutorial and the autocompletion functionality of code seemed to be fine to function
OnTriggerEnterwhat was shown as autocompleting for the guy in the video (who used that other Visual Studio) was not completed. However, many other Unity things are automatically shown as options.
I've looked at this Microsoft VS Code and Unity help page and have everything I think is necessary to combine them. I have .NET, Mono, Debugger for Unity, the C # extension, and I have Unity Tools for a good measure.
Generic C # things like
intetc. automatically complete so that the C # extension appears to be in order. Many things of unity, like
transformetc. also automatically complete as they should.
What is wrong here? How can I fix this and get full autocomplete?