So I have created a simple 3D game, where on my computer, in the unity editor, it works perfectly when I run it.
But when I exported it to my Android Device, it was very laggy and the FPS where very low. It also took alot to register movement, for example if I swipe to throw the ball, it takes about 2 seconds to register.
I was thinking maybe its because my Android device doesn’t realise that it’s a game, because I don’t get the optimisation menu like other games, and if I go to the game launcher, and click add Game and add my game, it says this app is not a game.
Any idea if how to make an Android device realise that your app is a game? And would this help the graphics and FPS? Thanks!