Unity – Spot/point realtime lighting not working

I hope that someone can fill my lack of wisdom and help me find out what im doing wrong!

  • I have an urp scene with a realtime directional light that works perfectly, intensity, shadows, etc.
  • Spot/point realtime lights dont work.
  • When set to mixed/baked these lights are actually baked.
  • Realtime doesnt do light over static/non-static gameobjects.
  • I cleared the scene from baked lightmaps, although the realtime lights should work over non-baked objects for sure.
  • When only one light in all the scene active still not working (even the directional is off), so I guess is not the limit.
  • All of this is in the editor.

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