unreal 4 – How to create an obstacle that sends the player in the air?

I’m making a game in UE4.25 and I have several obstacles in there. I want them to send the player in the air if the player walks or stumbles into them. (Kind of like a Fall Guys effect, like if you get hit by a nearby falling ball, you fall into the void or something.)

Is there a possible way to do this?